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Wizards are suspicious and paranoid.
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Also on itch.io.
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Writing For Violence With the Violence in July jam upon us, I figured this would be useful.
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Written for use with Violence.
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Special thanks to CK and Nate for this one: my loyal hauscarls.
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Player Characters can call on their contacts for help.
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When encountering Bandits1 roll 1d10.
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Magic is the religion of the other.1 Remove the Cleric class.
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Characters improve in two ways; by taking on Obligations and by forcing others to break theirs.
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Written by Luke Gearing & Dan Boyle Somewhere in your Smoke… A Wall runs through the city.
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Written by Luke Gearing & Daniel Boyle.
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In January, I quit my job to work at Tuesday Knight Games full-time.
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When travelling, shit goes wrong.
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Instead of a ± to Reaction rolls or whatever, track individual events the characters take.
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I’ve seen a lot of critics and readers talk about the strength, quality, quantity and absence of hooks in adventure modules - often held up as an important indicator of quality.
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Players in my Thursday Whitehack game are going carousing every damn time they get back to Fester, the coastal city of the ghouls.
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When a child has stopped growing, those who wish to live as men must be initiated.
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Whenever the PCs enter the domain of a lord, government, municipal council etc etc, roll 1d10.
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I’ve been doing a thing for a while in OSR Thinking Adventures style games I’ve been calling split initiative which I almost certainly read somewhere else and stole but here we are.
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MENTORSHIP APPLICATIONS ARE NOW CLOSED I am now open to submissions for round 5 of the mentorship scheme I’ve been running.
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Needed an animal encounter table for a job the Travellers are taking in a jungle.
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Prison Planet is an adventure for Classic Traveller, first published in 1982 and credited to Erik Wilson, Dave Emigh, John Harshman, Chris Purcell and Rose Geier.
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1HD, AC as Armour, Damage as Weapon, Morale 7. 1d100 appearing, rolling again and combining results if 90+ is rolled.
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On October 6th, the agents receive the usual summons: “Special delivery requires pick-up.
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These are the hexfills I used for my Pariah game.
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As is the nature of horror media, it’s time for sequel.
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For the unaware, Carcosa features magic rituals requiring sexual violence, sometimes against children.
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It’s been about two years since I started selling Wolves Upon the Coast Grand Campaign, and about 10 months since the last retrospective.
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The Cleric represents something not present.
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So you want to make shit (meaning books) for/with Wolves?
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When writing NPCs, you can communicate 2 or 3 things, or 4 related things.