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  1. Ask someone who has just decided to make their first game what it's going to have, and you usually get a list.

  2. Have you ever played a game with thousands of moving units on screen at once?

  3. Somewhere in the middle of 2026, something quietly flipped: for a growing share of API calls, CLI commands, and tool invocations, the thing reading your error message on the other end isn't a person anymore.

  4. AI models can now find and exploit software vulnerabilities largely on their own.

  5. Names are not neutral.

  6. Every few months a new acronym arrives and people talk about it like it changed everything.

  7. Almost everyone has a game idea worth building.

  8. As a gamer, you've probably heard plenty of times that some big, well-known game is "in pre-production" — and that this means you shouldn't expect real news for a long while, let alone the game itself.

  9. When I sat down to plan this final article in my beginner's game development series, the idea was simple: list some good resources for each part of the process.

  10. I still open the editor.

  11. I don't have far to go until the end of the first part of this game development article series—counting this article, I have only two more left to share with you.

  12. Without a doubt, since the emergence of video games until now, countless teams and studios—both small and large—have been formed for game development.

  13. I always had a passion to make my desktop look fancy.

  14. Artificial intelligence has moved from science fiction to an everyday reality that shapes our lives in countless ways.

  15. Germans have a good thought-provoking saying: "Glauben ist nicht Wissen" which translates to "Believing isn't Knowing".

  16. I've been dealing with the world of decentralized social media lately, and BlueSky (or Bluesky, or bsky) has caught my attention in a big way.

  17. Have you ever wondered about the terms "Agentic AI" and "AI Agents" that seem to be popping up everywhere in tech discussions?

  18. My story begins years ago.