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Articole: 43
  1. Post-reset bootmgr's phantom no-RAM

    Post-reset Longhorn builds (roughly 5048 through early 5308) often die on modern hardware with BlInitializeLibrary failed 0xc0000017 — STATUS_NO_MEMORY — even when the machine clearly has RAM to spare.

  2. Fixing DCE in Longhorn build 4008

    In Longhorn build 4008, DCE was broken and attempting to start DCE would trigger a crash within UXDeskSB.exe.

  3. Fixing DCE in Longhorn build 3706

    DCE (Desktop Composition Engine) is the component of Longhorn responsible for rendering the desktop and all windows using the GPU (unlike previous versions that relied on the CPU).

  4. Branding APIs in Longhorn

    After the painful experience of repeatedly changing names during the Windows XP and Windows Server 2003 development cycles, Microsoft decided to introduce a common, global branding API into Longhorn.

  5. Theme Format and Aero

    Thanks to Lucas Brooks for letting me use his post from BetaArchive.

  6. Creating a sidebar tile in build 3683

    A couple of years ago, I put together a sample tile written in .NET 1.1 / Visual Studio 2003 for Longhorn build 3683.

  7. protoPlex

    “protoPlex” was a project that ran during 2008, organised by Thomas Hounsell and overlapping heavily with the Longhorn 08 team.

  8. Running in VMWare

    Driver Packages These packages are some extracted drivers from the VMWare Guest Additions.

  9. Managed C++, and the Longhorn Shell

    Reading up on Longhorn’s development process, and you’ll read a lot about how the shell or user interface was redeveloped using the .NET Framework, and many people infer that this meant using C#, including a number of Microsoft employees.

  10. Guide: WinFS and tasks in build 4042

    A big new thing in Longhorn were the tasks and help topics integrated into Explorer.

  11. The reset

    At the time of the major reset in late 2004, Windows Server 2003 SP1 RC (Release Candidate) was the latest official Windows product.

  12. Behind the wallpapers

    Here’s just a funny tidbit I found some time ago to keep you guys entertained.

  13. Some build

    I’m on some sort of “write down all the things” spree, documenting things I’ve found in the past, but never properly have written down here on longhorn.ms.

  14. Revisiting the Online Photo Print Wizard

    In this post I will have a look at how one can unlock the “full potential” of the wizard - to lift a corner of the veil: it doesn’t have a lot of potential.

  15. Aero done right

    A lot of people have been struggling to get Aero to work in build 4074.

  16. Desktop Compositing

    In this tutorial you will find everything you need to enable desktop compositing on the Longhorn builds that support it.

  17. True meaning of RMA

    The RMA test tile already caused some discussion in the past and nobody has since figured out what it’s purpose is.

  18. 3683 Tips & tricks

    Longhorn build 3683 is the earliest of all Longhorn builds we have access to, dating back to September 2002.

  19. Hacking Avalon #3: Compiling XAML

    In this third part of the Hacking Avalon series, we are taking a closer look at the process of making an Avalon application.

  20. Phodeo in detail

    Multiple patents were filed by Microsoft for this sensational effect.

  21. The very beginning

    Often times people are confused to hear Longhorn was based off of Windows Server 2003.

  22. Installing drivers

    When using Longhorn, it’s a must to known how to manually install drivers in Windows.

  23. Fixed 4093 Releases

    The original leak of Longhorn build 4093 from within Microsoft was broken and uninstallable.

  24. Hacking Avalon #2: Port it to Windows XP

    Always wanted to experiment with Avalon on Windows XP?

  25. Hacking Avalon #1: Disable it in Longhorn

    This is the first post in a series that I’ll be doing.

  26. Hillel demoes Longhorn (Extended cut)

    Here it is. 6 minutes of Hillel Cooperman introducing Longhorn to the public during Bill Gates’ keynote on 27 October 2003 at PDC ‘03 in Los Angeles.

  27. Exposing a spy

    Most of you will probably be aware of some hidden view options available throughout the Longhorn builds.

  28. Self-hosting

    At Microsoft, it is common practice to use products still under development to continue development of that very product.

  29. 4039 Tips & tricks

    This is the very first page in its kind; a tips ’n tricks page.

  30. Hexadecimal notation

    This quick introduction to hex was originally to be part of another article, but became quite long and therefore I decided to separate it.

  31. Virtual development

    Ever looked at a Windows build list and wondered what all those different tags mean?

  32. onghornLay

    While exploring Longhorn builds you might have noticed these weird spelling mistakes in the Windows branding like; “onghornLay rofessionalPay” and wondered whether one of the developers had a breakdown while typing this.

  33. Aurora & Aero

    Aurora is one of the eye-candy features which is best represented in Milestone 7 builds.

  34. .NET framework

    A significant part of pre-reset Longhorn’s new UI sits on the .NET Framework.

  35. Activation cracks

    Run Microsoft’s Windows “Longhorn” today using these activation cracks for each build.

  36. Out-of-box experience

    With the new image-based installation introduced in Milestone 4 it was also time for a revamped out-of-box experience (OOBE) wizard.

  37. Componentising

    At WinHEC 2003 Microsoft revealed that Longhorn would be build from the ground up from a list of components.

  38. 64-bit Windows

    If you ever bothered to take a look at one of the 64-bit Longhorn compiles, you may have noticed that most of these builds are extremely empty and lack, as one example, the sidebar.

  39. My TV and Movies

    The “My TV and Movies” library becomes visible when using the Media Center Edition (“Freestyle”) variant of some Longhorn builds.

  40. Avalon Display Panel

    There are two distinct “new” display control panels developed prior to the Longhorn reset.

  41. Disk partitioning

    In many Longhorn builds, there are issues with partitioning and formatting disks within the installer.

  42. Start page

    The Longhorn Start page is a feature present in Milestone 3 and early Milestone 4 builds.

  43. Install any WIM-based Longhorn build from USB

    One common problem faced by people installing Longhorn on modern hardware is the apparent inability to boot from USB drives.