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  1. Player agency in tabletop RPGs is a concept I struggle with for just over two years now, at least ever since my Pendragon campaign, Sunrise Quest, and this struggle has been profitable for myself, as I have reached many thoughts I wouldn't have otherwise,…

  2. Violent City Masterpost

    Violent City was a short campaign ran by Nathan, and played by the people indicated in the report.

  3. Back to July.

  4. Sea Planes by Jack T.

  5. Back to June.

  6. Ninja Class

    Nathan, in his extremely famous poast about Thieves which has inspired a generation of gadabouts & ne'er-do-wells, said: Clerics have a “flavor-setting” problem, while Thieves have a “mechanical” problem.

  7. Most roleplaying games are about the planning and execution of murders.

  8. An idea I had yesterday, has not been tested it but the underlying systems all have, so I'm confident it works.

  9. An Arden Vul Theogony

    One interesting thing about the world of Arden Vul, Magae, is that it is polytheistic with very clear and obvious stand-ins for the Ancient Greek gods, up to and including having a goddess of wisdom and battle whose main symbol is an owl and a spear, yet…

  10. Back to May.