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  1. Phase 1: Build information

    Before we can even think about recompiling C++ code, let alone patching machine code, we need to be able to answer a fundamental question: when touching a set of files (be it headers or translation units), which are part of the build, which files do we ev…

  2. Phase 0: Motivation and goals

    Today, I want to take you on the journey of how and when Live++ started, what the motivation for it was, and which goals I set when I started working on it.

  3. Introduction

    Welcome to the first post on this blog.