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I saw a query recently about modifications to the simple Maze Rats rules by Ben Milton.
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This post gives a name to a very fast method of using dice that is already found in several games.
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If you are a parent of a kid who plays D&D or another role-playing game with friends, you may have a new play group to recruit right in front of you: the parents of the other kids.
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There are arguments that D&D should, or should not be, “racially diverse,” because it was, or wasn’t, like that in the world “back then.”
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But you aren't composing a novel or reading a script.
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Fifty years ago this month, the first 1000 copies of the original Dungeons & Dragons were printed and then boxed up at Gary Gygax's house.
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Millions of people have had a chuckle at the short YouTube video about the guy outraged on the internet that other people like the thing he doesn't like.
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People enjoy being impressed by multilingualism.
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D&D and Indie RPG YouTubers!
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Sometimes, GMs, you could trust the dice more to work for your game's fiction.
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Sometimes players of adventure games stop and ask, "Wait, why am I risking my life in this dangerous adventure?"
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I picked up on a conversation about whether you (the GM) should tell your players the title of the adventure they are entering.
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My last post (yesterday) stated that the earliest known "rumor table" in a role-playing game module was the one in Mike Carr's B1 In Search of the Unknown, which featured the dungeon known as The Caverns of Quasqueton.
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Role-playing game modules that emulate a putative "old school" often include tables of rumors that the referee can give out to the players.
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Hex maps for boardgames apparently began with Agon, London 1842.
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Two and a half years ago, when I was still getting reoriented to what was going on with table-top role-playing games, I wrote a post on the history of the concepts of "sandboxes" and "railroads" in RPGs.
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The hard-working Hit Point remains one of those aspects of D&D that its players continually debate.
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When new D&D characters are created, you know how the players can be stuck for a long time shopping for starting gear.
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Commodification Signifies Value My son recently introduced me to some card games that he learned from friends this summer.
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In April 2021, a fruitful essay appeared called "Six Cultures of Play," by blogger Retired Adventurer, receiving a lot of deserved attention.
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There was a period of years early in the hobby’s history when there were no adventure modules at all.
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Do you enjoy acting out your character’s words, even adopting a different voice for your character?
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Should you be acting out a part, telling a story, or playing a game?
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Every D&D adventurer is a coin collector.
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I have come across a number of discussions among those who seek to discover and recapture an original, "natural," unbounded, or otherwise pristine form of role-playing game.