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Articole: 20
  1. Progress report for the Spider-Man: The Movie Game dissection project - November 2025

  2. Introducing open-tobey and what it means

  3. Progress report for the Spider-Man decompilation project - March 2025

  4. Progress report for the Spider-Man decompilation project - September 2024

  5. Progress report for the Spider-Man decompilation project - July

  6. Progress report for the Spider-Man decompilation project

  7. This blogpost explores my journey of bringing higher level languages (in this case C) to console video-game modding, as an alternative to hand-tailored assembly mods.

  8. This post covers the history of the Stem Player, the development of the emulator, how badly the product was handled and some behind-the-scenes interactions with the creators

  9. Documentation of reversal and building of a Marvel's Avenger server emulator

  10. After reversing some routines of the game I stumbled upon a possible buffer overflow vulnerability that turned out to be exploitable

  11. With the closing of the isozone, and missing the link of the available NO-CD patch I needed to crack it myself

  12. Update on the blog

    What's been going on

  13. MacOs version of the game contains important information for the analysis of the game

  14. Description of all the steps I had to go through to make the custom file loader

  15. An analysis on the container file format.

  16. Re-enabling an old cheat code

  17. A look how the game progress is stored in the save slot

  18. Protection mechanism of the save files

  19. Hello World

    Mandatory first post describing what this blog will be about

  20. Small introduction to a part series of posts about my experience with Spiderman 2000 (PC Version)