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cargo-lock-fetch is a cargo plugin I wrote to solve a build issue at https://www.adbglobal.com/ which would otherwise require manually specifying multiple source files from a rust microservice to be copied into a docker layer for dependency prefetch.
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tl;dr mc?
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I've been getting many questions concerning the files for the latest revision of GH60.
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Here is an example of what you can do with your cheap POS Cherry keyboard if you have a few days and some basic plastic cutting and soldering tools.
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This is just a quick build log of my super-simple dimmer for a LED strip while I'm working on the second part of How to make a keyboard.
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In this short article I'd like to present my longtime favorite complex plane fractal, the Burning Ship.
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Update (May 2016): check out the Russian translation: Как сделать клавиатуру — Матрица!
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It's been some time since I last wrote about the GH60 project and much more than I had thought has changed since then.
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This time not about electrical design, electronics or programming!
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Many PCB designers get to a point where they need to put some artwork on a board they're designing.
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I've recently come across a problem where I have to check (using bash scripting) whether I am logged in remotely (through ssh, since I only use ssh for that purpose) or locally.
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GH60 is a custom programmable mechanical keyboard designed for the geekhack community.
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What it is This project consists of one header file and one source file and it includes wrapper functions which allow to access the flash and fuse-bit programming functions in the stock bootloader on some of the Atmel's USB-enabled AVR chips.
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The GH60, a 60% mechanical keyboard project, will soon be ready for production.
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I've recently used Atmel's ATMega32u4 and I liked it a lot. 32 kilobytes of flash, USB transceiver and bootloader support are the most important features of this rather inexpensive device, which make it very easy to use for prototyping USB devices.
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I read a lot of PDFs.
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Back in the times when users and vendors actually cared for their input devices, there were some great keyboards in the market, which were not only designed to last, but actually made to withstand even very harsh conditions.
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This is part 2 of reverse-engineering the LCD driver inside a COB device on a cheap "9999 in 1" videogame.
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After a couple of years of not even remembering about this wonderful piece of high-end gaming equipment I got my hands on a 9999 in 1 brick game.