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Articole: 25
  1. Reading Lists and Links in Bio

    As a person with a modest passion for archivability of internet ephemera, I find the single-link-in-bio model to be so, so tormentful.

  2. I hate AI generated images.

  3. The month of May comes to a very busy end for me personally1, and with it closes our May edition of the Swift Blog Carnival, which I once again thank Christian Tietze greatly for offering me to host for the month.

  4. This is a call to join the topic-of-the-month for the Swift Blog Carnival!

  5. Is my SwiftUI app Mac-assed enough?

    For the past few weeks since “releasing” my first app to the public on GitHub1, I kept iterating and improving the app.

  6. Drags & Drops at the Heart of a Mac

    There’s a beauty in how the Mac commits to “the desktop and files” metaphor.

  7. “Releasing” My First App

    I have “released” my first Mac application, Meshmaker, on GitHub as a public repository, so anyone can download the project and run/install it using Xcode.

  8. Implementing Interaction Minutiae

    I’ve been putting together a small app, and trying to make it very very good.

  9. Brandon McMullen, on where the MacBook Neo leaves the iPad: “Will a MacBook Neo be better for an artist who draws for a living?

  10. Detail: Pixelmator Pro Effect Ropes

    I’m trying out a ton of design and art software at once (which I might write a blogpost about), and today I got into Pixelmator Pro, and when figuring out the Effects panel, I was overjoyed at this design detail: You could hang your laundry on that!

  11. Today, Apple announced “the new iPhone 17e”.

  12. Let me scroll myself, you animals

    There is a horrible disease in web design I see everywhere.

  13. I don’t have anything to say about the Apple Creator Studio announcement that wasn't already said better, but I gotta say, there’s something I find deeply compelling about pre-release marketing material, especially idiosyncrasies and oddities in it.

  14. Matt Birchler, on vibe coding small tools: And you know what?

  15. Gemini’s Material Undesign

    Forgive my tinfoil hat, but… As Apple leans more and more into reflective surfaces, 3D illusions and bouncy visuals, perfectly concentric menus and device bezels and a haptic, tactile sensory experience, Google and Android have refined the appearance of “…

  16. This is exciting.

  17. Do It, Steam. Take Over.

    The only reason me and my partner considered a PC was playing games.

  18. The Ups and Downs of Fake Buttons

    Murmurings of a “capacitive button only” iPhone have been floating about for a while.

  19. Reading Federico Viticci’s fantastic iOS & iPadOS 26 review, I had a tiny quibble about one thing, and it’s something many other people who discuss the new iPad multitasking system said recently: the notion that “Apple added Mac windowing, unchanged, to t…

  20. Meta recently unveiled their new, actually shipping this month, glasses that show you little apps on your eye.

  21. The icons just don’t look good.

    If you ignored the captions under these icons, what is “Triangle made of three sticks”?

  22. Quibble: Hierarchical Chaos

    There’s a mistake at the core of Apple’s new Liquid Glass hierarchy.

  23. Your name is ALAN DYE.

  24. A Time and a Place for Concentricity

    I find concentricity in design beautiful.

  25. I had a lot of hopes in the UX of Image Playground since it was announced.