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Articole: 22
  1. Ace Combat XX Joint Assault: Abort mission

    It’s no secret that the Ace Combat series technically began with an arcade game, which then inspired the equally exciting PlayStation Air Combat that followed a few years later, its planes painted in eye-catching reds and lilacs.

  2. Gunpey: Not lining up

    Gunpey is more than a puzzle game: Much like the Game Boy had Tetris and the Game Gear had Columns, the WonderSwan had this as its flagship thing-matching, object-tidying game.

  3. Baldur’s Gate III: Keep gating

    After running up 1000+ hours on PC alone it almost seems rude to not write a proper article on Larian’s generational masterpiece (marital mishaps aside), even though there must already be a billion articles out there singing its praises.

  4. Neverwinter Nights 2: More like Neverwinter nightmares

    I remember playing this back when it was new, although all I can truly recall about that experience is it being a real pain in the arse to run and not having a good time with it.

  5. Bomberman Fantasy Race: Runaway success

    It’s almost inevitable, isn’t it?

  6. Hydlide: Remaking history

    When it burst onto the scene in 1984, Hydlide really was like nothing else.

  7. Knot in 3D: Speed, space, and the humble Spectrum

    Knot in 3D.

  8. Forgotten Realms Demon Stone: Casting a cinematic spell

    Some Dungeons & Dragons games are complex tactical treasures.

  9. Deadalus: Right game in the wrong genre

    You may have played this under its English name, Robotica, and may also recall the consistently middling to bad reviews it received at the time.

  10. Ace Combat X Skies of Deception: Plane talking

    War is bad, but fighter planes are cool.

  11. Essential experiences: Dungeon crawlers

    I love dungeon crawlers.

  12. Tetris 2 + BomBliss: We have Tetris at home

    I haven’t actually checked, but I’m pretty sure there are as many different versions of Tetris as there are stars in the sky by now.

  13. Ys VI The Ark of Napishtim: A future for Falcom

    The period between the late ‘90s and the early ‘00s were an uncertain time for legendary RPG developer Falcom.

  14. Kisou Shinden Gen-kaiser: Comfortably clichéd

    Gen is an unquestionably good and unfathomably energetic spiky-haired teen who finds himself warped to another world, and soon after this magical event—taken completely in his stride, because how else is a pure-hearted ’90s hero supposed to react—Gen-kais…

  15. Zangeki no Reginleiv: Waggle woes

    First impressions of Zangeki no Reginleiv are… let’s say not great.

  16. Pop’n Tanks: Happy chaos

    Nobody would normally describe armoured vehicles stuffed with bullets as cuddly-cute, but it’s the only honest term for the tanks found within the Enix-published arena fighter Pop’n Tanks.

  17. Dirge of Cerberus: Valentine’s day

    [I played the original Japanese release for this article, which is a touch different from the later international releases.

  18. Review: Theropods

    Point and click adventure Theropods had me at “dinosaurs”—of course I want to play an adventure game with dinosaurs—but I was also intrigued by its complete lack of not just general dialogue but also any and all text.

  19. Airou de Puzzle: A real gem

    I’m sure Capcom’s PSP puzzler Airou de Puzzle will look familiar to some of you; and no, I’m not talking about the adorably stylised felynes borrowed from the pretty much purrfect cat-village experience MonHun Nikki either.

  20. Lomax: Let’s go!

    By winter 1996 I’d kind of had enough of Lemmings.

  21. Adventure Player: Choose your own adventure

    This FromSoftware UMD is an unusual thing.

  22. The magic kind of middling: All my love to 6/10 games

    What’s the best score a game can get?