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La voici, la voilà, la tant attendue deuxième édition de mes notes (pas si) hebdomadaires !!!
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Sur le modèles des plus grands de ce monde, j'ai décidé de publier, dès aujourd'hui, des notes hebdomadaires !
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Welcome to a new story about my studio's next game: Corpus et Spiritus.
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Avec un bon mois de retard — janvier n'a pas été de tout repos — voici enfin venir mon bilan de l'année 2025.
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I am happy and proud to let you know that Corpus et Spiritus is now officially announced!
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It's been 3 years since I started working on Dawnmaker full-time with Alexis.
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Une sortie de jeu, enfin un peu d'argent pour Arpentor Studio, et une fin d'année difficile : c'est l'heure du bilan de mon année 2024 !
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About a year ago, I wrote a piece explaining how much we estimated making Dawnmaker would cost.
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We released Dawnmaker 18 days ago, and I'm due for a report on numbers.
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We are 5 days away from the release of Dawnmaker!
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When I was 13, my mom bought me Civilization III from a retail shop, then went on to do some more shopping.
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Let's face it: Dawnmaker still has some important flaws.
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Dawnmaker, le jeu sur lequel je travaille dans le cadre d'Arpentor Studio, depuis plus de deux ans, a désormais une page Steam et un trailer.
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L'année 2023 est terminée, donc comme depuis trois ans, c'est l'heure de dresser un bilan de ce que j'ai fait ces douze derniers mois.
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Today we are releasing a new version of Dawnmaker, with two big changes.
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If you've played Dawnmaker in the last 6 months, you will have noticed, hopefully, that the board was rendered in 3D.
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Over the last few months we've had the opportunity to show Dawnmaker to a lot of people, and notably a few publishers.
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While we were preparing for this year's Game Camp in Lille, we had to work on our pitch for publishers.
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Il est l'heure, tardive, de faire le point sur mon année 2022 !
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Since we released Phytomancer in October 2021, my associate Alexis and I have been working on our next steps: building our second game, and building the company that will make it.
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Late last year, my associate Alexis and I started working on our next commercial game.
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J'ai du mal à y croire, mais l'année 2021 se termine déjà.