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  1. Can we use WebGPU to compute real-time global illumination with surface patches called surfels?

  2. Webgiya

    Surfel-based global illumination on the web using a fully compute-driven WebGPU pipeline.

  3. Poezije app (poetry)

    The largest collection of Slovenian public domain poetry.

  4. +- 13

    An arcade dodger built in 13 KB with WebGL2 SDF rendering and radiance cascades.

  5. The Dandelion Wars

    A WebXR-only defense game in 13 KB where you blow dandelion seeds at alien waves.

  6. 1257 Samalas

    WebXR strategy game built for JS13K where you grow and conquer volcanic islands.

  7. Can neural networks assist in bringing global illumination to the web?

  8. Nobigi

    Compress baked lightmaps into tiny neural networks for interactive global illumination in WebGL.

  9. A-Frame Blink Controls

    Teleport locomotion for A-Frame with thumbstick activation, rotation, and snap-turns

  10. Science fiction

    “What is happening?”

  11. Computing with nature

    Years ago I was sitting on the shore watching the waves roll in, invariably and relentlessly crash into the rocks and bounce back towards the open sea in multiple directions, only to soon crash again into the next incoming wave and erupt in a festival of…

  12. This morning I saw a tweet (a very unofficial one, more like a rumour) about Slack using ProseMirror for its new message box - turns out that’s not the case, as it’s still Quill.js under the hood, but it lead to a short exploration of what modern editors…

  13. For years now I've had this itch, trying to find the "perfect" collaborative text editor.

  14. There are awesome things happening and changing around how science is done and communicated, so I thought I'd put them in a list thingy.

  15. Combining real-time discussion between researchers with collaborative writing and data analysis, and the ability to publish very granular findings, could result in a major leap in the scale of collaboration and velocity of research...

  16. First let’s take a step back and think about the definition of science: The intellectual and practical activity encompassing the systematic study of the structure and behaviour of the physical and natural world through observation and experiment...

  17. Over the previous hundred years, a lot of work has gone into standardizing the way scientific data is presented.

  18. A while back I wrote about an open distributed search engine for science, Scholar Ninja, and about how great it will be to have an open API which you can query and get to all of science, no matter if you’re human or machine.

  19. I’ve started building a distributed search engine for scholarly literature, which is completely contained within a browser extension: install it from the Chrome Web Store.

  20. Years ago (yes, it’s been years, don’t remind me), I wrote an application for modeling the laser ablation ICP-MS mapping process.

  21. Introduction The topic “GitHub for Science” has been explored quite a few times before (1, 2, 3, 4) and with good reason: it is quite exciting to envision what breakthroughs in...

  22. About me

    I’m a medical doctor by education, but I'm not practicing medicine.

  23. Written for a project.

  24. This post was written for a game development project.

  25. In contrast to my first entry’s futuristic outlook, I intend to return to the reality of now with the following words: “Where can I start building a spaceship?”

  26. A Case for Spaceships

    Who are you?