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There’s a genre of internet atheist who thinks “regret your sins” is the dumbest possible advice a religion could give.
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“Can God make a rock so heavy He can’t lift it?”
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A quintessence of intelligence is that winners are first.
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At Mieza we compute equilibrium strategies for imperfect-information games.
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Frontier Search for N-Pointer Problems Many common n‑pointer problems are actually frontier search problems in disguise.
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Game graphs branch with each action and then branch again with the next, growing combinatorially – a growth rate which outpaces even exponential growth.
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The problem of evil has a hidden assumption: that a limited observer and an omniscient evaluator must reach the same judgment about what constitutes good action.
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When you are trying to do something hard – become the best in the world at something, start a company, master an unfamiliar domain – your own current inadequacy dominates your prediction of the future.
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Good note-taking systems have the same architecture as good databases: a write-ahead log for fast capture, a processing step that builds a graph structure, and a query layer that retrieves what you need.
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For some technical debt is just a list of shouldn’t and best practice a list of should.