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I’ve just released Dice Gun Commando, my first commercial game ever!
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I’ve been making a lot of GIFs lately as part of creating Dice Gun Commando’s pitch deck.
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Been awhile, but I’m back with an announcement: I’m working on a new game, Dice Gun Commando, and we just released our public demo!
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I recently encountered an issue with my Godot game, Dice Tower, where clicking around on random parts of the game (like the background of a menu) resulted in focused buttons losing focus to…nothing at all.
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I recently gave a talk for IGDA Twin Cities: “So, You Wanna Do a Side Project?”
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In May of 2025, I took a break from working on my game, Dice Tower, and flew out to Boston, Massachussetts to attend GodotCon.
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We just released a game trailer today for the game I’ve been developing the last two years, Dice Tower.
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I recently presented a postmortem for the game I worked on for Global Game Jam 2024, Wally’s Wacky Walk.
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This year, I participated in Global Game Jam.
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Tonight, I gave a presentation for my local IGDA chapter (Twin Cities) called Stop Waiting for Godot: Introducing You to the Godot Game Engine.