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Complete redesign, a new Rules feature, and much more Since I first released Substage just over a year ago, agents have taken the world by storm, and at WWDC this year, Apple finally showed their hand with the new agentic Siri coming in macOS 27.
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My clever time planning app Hour by Hour now lets you import a schedule from a quick screenshot, a URL for an event webpage, or just freeform plain text.
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I finally released my iOS app!
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This is a feature I've been wanting to add for a while, and I'm really pleased with how it turned out: Substage now has Instant Actions.
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At inkle, we're currently making our first game in Godot after using Unity for just under 10 years.
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I’ve been experimenting with Apple’s on-device LLM, and most of what I’ve seen from it has been… absolute nonsense.
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Quick update: I've moved my blog from Selkie.Design over to here!
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I might have gone a bit overboard on this one: I built a Terminal command prediction engine for Substage, and to make it work, I ended up creating my own simulator for bash.
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Good news, Substage is now on Setapp!
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Apple’s Private Cloud Compute is pretty cool - it lets you use Apple’s cloud LLMs with strong privacy guarantees, and it's a much more capable LLM than their on-device models.
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Good news!
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I made a Mac productivity app!
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After much deliberation, I've finally settled on a name for my time planning app: Hour by Hour!
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I’m working on a time-planning app for iOS.
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If you're building a SwiftUI app in 2024, you'll face a key decision: how to handle data persistence and sharing.