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  1. Complete redesign, a new Rules feature, and much more Since I first released Substage just over a year ago, agents have taken the world by storm, and at WWDC this year, Apple finally showed their hand with the new agentic Siri coming in macOS 27.

  2. My clever time planning app Hour by Hour now lets you import a schedule from a quick screenshot, a URL for an event webpage, or just freeform plain text.

  3. Hour by Hour is here!

    I finally released my iOS app!

  4. Your browser does not support the video tag.

  5. This is a feature I've been wanting to add for a while, and I'm really pleased with how it turned out: Substage now has Instant Actions.

  6. Your browser does not support the video tag.

  7. At inkle, we're currently making our first game in Godot after using Unity for just under 10 years.

  8. I’ve been experimenting with Apple’s on-device LLM, and most of what I’ve seen from it has been… absolute nonsense.

  9. Quick update: I've moved my blog from Selkie.Design over to here!

  10. Substage Predicts...

    I might have gone a bit overboard on this one: I built a Terminal command prediction engine for Substage, and to make it work, I ended up creating my own simulator for bash.

  11. Substage ❤️ Setapp

    Good news, Substage is now on Setapp!

  12. Apple’s Private Cloud Compute is pretty cool - it lets you use Apple’s cloud LLMs with strong privacy guarantees, and it's a much more capable LLM than their on-device models.

  13. Good news!

  14. I made a Mac productivity app!

  15. After much deliberation, I've finally settled on a name for my time planning app: Hour by Hour!

  16. I’m working on a time-planning app for iOS.

  17. If you're building a SwiftUI app in 2024, you'll face a key decision: how to handle data persistence and sharing.