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久しぶりだな… So.
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So at some point in May I was getting really burnt out on ProjEx, gluing bits of the stage 1 endboss day after day after day.
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It is the fate of any long-running franchise that it will try to reinvent itself multiple times in an effort to stay fresh and novel and appealing to whatever the exec thinks is "current audiences".
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Why yes, this is your mandatory Clair Obscur: Expedition 33 gushing post.
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For the past two (oh my god) months I have been working on spriting the final boss of Project Exploder stage 1.
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Any computer gamer born before the 90s - well exluding the sad crowd saddled with IBM compatibles - has the following scene seared into their core memories: you get your brand new and totally unknown video game storage medium from a friend, who got it from
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So for over a year now I've been pushing pixels for Project Exploder.
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hey you yes, you Tragbare Katze 1 sorry.
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🥳