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Had a walk, found a nice route.
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Some thoughts and summaries about my recent grounded theory analysis of my MDM archive.
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In this journal entry I attempt to capture the path I've taken so far with my dissertation, as well as prepare for the defense upcoming in a few month.
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I'm in Montréal for six weeks by now, but it feels definitely longer.
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Or how I'm slowly coming to my senses.
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Last month I mapped a working definition of game (ludus) and ludeme (conceptual units of a game and play) in preparation for an upcoming article on ludemes and programming video games.
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In the past few months I have been engaging in the exegesis of source code from the 1980ies and -90ies.
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I was increasingly unhappy with mypublishing strategy (or the lack thereof), but also increasingly worriedabout the state of the internet, especially the aggressive scrapping ofcontent by AI bots.
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I have finally found the time to produce two (extremely dense) abstracts for the next paper (on Source Code and Ludemes).
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In which I'm reflecting on critical code studies, distant reading source code and my recent workshop at the DHd 2025.
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A few notes on the moment of translation between epistemologies and ontologies in software.
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Inspired by the silly inquiries of Any Austin and the concept of relational playworld by Melos Han-Tani I figured I'm going to spend some more time in Alba, after I finished it for the second time.
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A few quick notes on thinking theory through metaphors.
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I tried to learn assembly, but didn't find the energy.
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I was chewing on the concept of ludemes lately and needed to map it out, conceptionally.
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Writing this first paper felt grindy.
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Inspired by the silly inquiries of Any Austin and the concept of relational playworld by Melos Han-Tani I figured I'm going to spend some more time in Alba, after I finished it for the second time.
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This summer I got the feeling, that I'm getting used to do researcherly things as a job
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Writing this first paper felt grindy.
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Another sketch for a dissertation proposal…
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Some thoughts on watching genre movies and observing visual clusters.
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A few quick notes on thinking theory through metaphors.
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In which I'm reflecting on critical code studies, distant reading source code and my recent workshop at the DHd 2025.
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Right now I do feel a bit lost with my dissertation.
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I finished readingy The philosophy of software last week and went half through Homebrew Gaming and the Beginnings of Vernacular Digitality this week.
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I've been left with quite some material to think through after the Leisure Electronics conference.
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The title is a direct quote from Pierre-Yves Hurrel, one of the organizers of the Leisure electronics Conference in Lausanne conference, which I attended this week.
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Next to intensively preparing for a conference talk, I had the chance to attend a preservation-session with people from the Swiss Video Game Archivists association.
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I'm interested in video game graphics programming practices.
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Although we have a leap year, and were gifted an additional day in February, that month went by rather quickly.
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Dealt with Wikidata import, SPARQL queries, and Gephi visualisations.
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In the last two weeks, I had the opportunity to speak with some people I trust a lot in terms of metadata and ontologies.
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I added programmed in to our Wikidata corpus, but found only 31 games where this statement could be made with some certainty.
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This week was important to finalize a second phase of gathering and importing metadata on our video game corpus into Wikidata.
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Today was sunny, and it felt like Spring.
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I had the chance to talk about my expose with my supervisor.
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In which I once more try to organize my life.
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Although we have a leap year, and were gifted an additional day in February, that month went by rather quickly.
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I was adding thoughts from my paper notebook to the wiki and engaged with a bit of maintenance, making connections, adding bits here and there.
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Right now I do feel a bit lost with my dissertation.
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Some notes on a first round of doing a formal analysis on Necronom.
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I had the chance to discuss my exposé within the context of the IDR colloquium, which is a format where all PhD students of the institute can hand their things.
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I talked with Moritz Mähr about how to approach treating a code base as a text corpus, and he recommended to give Voyant Tools a shot.
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As the title implies this will be a larger entry.
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I had the chance to discuss my exposé within the context of the IDR colloquium, which is a format where all PhD students of the institute can hand their things.
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As expected, the study semester is taking a toll on time, energy and focus.
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I tried to learn assembly, but didn't find the energy.
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I was on a two weeks vacation in August and didn't care much about my journal.
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Some thoughts and summaries about my recent grounded theory analysis of my MDM archive.
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It's summer and I can finally concentrate on all things related to my dissertation project.