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Articole: 3
  1. How I shipped a TurboQuant + RaBitQ hybrid in Qdrant 1.18.

  2. Polynomial autoencoder

    A closed-form autoencoder: PCA encoder + quadratic Ridge decoder.

  3. A WGSL implementation of Conway's Game of Life that uses tiles, a halo region, and a staging buffer to keep the update in-place on a single storage buffer without cross-workgroup races. ~280 lines of WGSL, runs in the browser.