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  1. Trees everywhere

    Last week was lighter on code changes and more heavy on research.

  2. The data availability problem

    This week has been another good week of progress.

  3. We are building a blockchain

    Welcome post mentioned briefly initial set of constraints that led to the creation of this project, but I figured it might be helpful to have a short writeup about it that might be helpful for sharing.

  4. Preparing for blockchain

    The majority of last week I spent tinkering with Subspace codebase after importing it here in preparation for building an actual blockchain.

  5. Merged Farming

    This week I’ve gone a bit deeper into the design of the multi-shard Subspace protocol idea which I briefly introduced in my last update.

  6. Hierarchical Subspace Protocol

    After a lot of thinking, this week I came to the realisation that a sharded architecture like the one we are trying to build can be designed leveraging the current design of the Subspace protocol and all its underlying mechanisms as a base.

  7. Building contract files

    The majority of the last two weeks I’ve been busy with the installation of the antivirus system update for my immune system.

  8. Thinking formally in terms of sidechains

    Overall, I am really happy with the progress I’ve made this week.

  9. Way faster transactions and no-panic

    The plan was to get to transaction pool implementation, but it didn’t quite happen.

  10. I want to kick-off my first weekly update in the project thanking Nazar for the warm welcome and the opportunity to work with him on this exciting project.

  11. There is two of us now

    The big change from the last update is that Alfonso de la Rocha has joined me as a part-time researcher to help with sharding designing.

  12. Transactions

    The most important progress from last week is initial work on transactions.

  13. 5 million flips

    It was a challenging week working on storage access checks for slots, but it is over, and I’m quite happy with how things are looking right now.

  14. Initial developer feedback

    Last week felt a bit less productive with a lot of time spent thinking about how to approach slots conflict resolution in the native execution environment, but still managed to land a few improvements, especially on the documentation side.

  15. Contracts are actually running

    After a lot of refactoring and preparation, native execution environment is finally functional and can be used for purposes like writing tests and debugging.

  16. Contracts are almost running

    Last week was busy with refactoring with the primary goal of being able to run contracts in test execution environment.

  17. System contracts, trait support and more

    Last week was busy on various improvements for contracts infrastructure, trying to clarify existing API and ensuring everything that might be built is actually possible.

  18. Welcome!

    Hello, world 👋!