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Forensic Necromancy: A Murder in Nineveh This game fits in with the author's other games this comp, being a Dialog game with clickable nouns and verbs and an ASCII map at the top.
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Epistemophilia is a hard game to pin down but a worthwhile experience.
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Shadow and Ink This game was well-balanced.
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NMCannon reviews "Vampire: The Masquerade — Sins of the Sires": "Play when you want to grieve" ★★★☆☆
As a fan of Natalia Theodoridou’s short fiction and Vampire: the Masquerade, I knew I was going to play Sins of the Sires.
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Gambler's Quest states up front that it is a demo/unfinished game.
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I decided to play Grand Island Bank Robbery for a few reasons.
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Reported by dova.path: The Path's new-story setup was shortened on September 7.
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The Rat This game isn't really what I'm expecting.
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Pegasus Crew This is a relatively brief Twine game where you play as the captain of a starship who is also a formerly mind-controlled soldier.
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Demon Game for Sophie fuzzpedals heavy metal: “Manifest nightmare.
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Ultraviolent Unicorn Deathmatch of Destiny 4 This was a great compact easy-playing game with fun consequences.
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Wild Ride to Earth This is a choicescript game with a cool space map.
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Necromanceers I enjoyed this game.
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The Flourishing This is a downloadable Godot game that includes 3d art depicted as peach or reddish wires wrapped around an invisible model.
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The Acquisition This is a quintessential staple of the last ten or so years of IFComp: a short, unstyled branching Twine game with no variables that has witty dialogue and a clever premise.
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The 9:00 AM Train This is the third tzbits game I've played, and it's more fleshed out and well-implemented than the others.
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The Last Voyage of the Warsaw Queen I felt this game was an improvement over the last two Charles Ball games I played, and I had a good time.
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Tableaux Vivants I enjoyed this game.
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Devils of Terminology This is a visual novel that has some cool character and sword art.
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SCAVS First, to get it out of the way: this game has the kind of flowery but generic, emotional but not the right emotional text that I have seen a lot more in the last year or two popping up: (these are all from different parts of the game) Jyn: And then,
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Doppelgangers Man, this was kind of a bummer.
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Ironically, while playing this mystery game about putting clues together, I had two moments of clarity where I thought 'ha, this reminds me of ____' and then put two and two together.
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Napanee 1961 lets you play a reporter in a small town in Ohio in 1961.
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Tales of Nivea: GRIP I had a long emotional journey playing this game.
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This is a really fun bitsy game twisted Oz setting.
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Ḫattušumna Laḫḫa This is a translation game, like a real-life version of Heaven's Vault or like The Gostak with a dictionary.
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This game is a remarkable achievement, full of cleverly devious (or deviously clever?)
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Mad Warrior I played this one around 9 or 10 times.
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I always look forward to Arthur DiBianca's games, which tend to be tightly organized around a single concept and to be minimalistic in verb usage and text.
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Epistemophilia This game feels like something made by someone who has inherent skill but little contact with the worlds of interactive fiction with which I'm most familiar.
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Ryan Veeder's Agatha Christie's the Murder on the Orient Express This is Schroedinger's game to me, an uncollapsed wavefunction of a game that is simultaneously vexatious and amusing.
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Reported by Canalboy: This is to remedy a bug which can be experienced via manipulation of the torches in the game.
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Now we're talking relatable.
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I looked forward to playing this game, as I know Phil Riley tends to make polished, well-written games.
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MathBrush reviews "Ruined Temple": "Somewhat underimplemented dungeon crawl with 4 characters" ★★★☆☆
Ruined Temple This game is exactly what I'd expect from an Alex Crossley game based on the last two.
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Previous entries by the same author have been commentaries or meta-games; this is the same.
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This is the last game on the IFComp review spreadsheet without a review.
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9 Days in a Van with your 3 Best Friends Like at least 2 other people on the forums, I decided to play this game next because it was the longer of the last 2 unreviewed games.
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major spoiler: [spoilers] Who doesn't want to visit Scotland?
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Quackpond is an early-2000s website forum/community simulator that's about playing with cute ducks.
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I really enjoyed this entry.
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I'll admit, I really wasn't sure what to expect with this one from the description, but I actually really enjoyed it.
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I didn't have high hopes for this one but the writing and presentation really drew me in.
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The Two Seasons: Encounter With A Vampire This game is a very well polished parser game.
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This game by improvmonster is a good game but suffers a bit by competition.
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Quackpond is a one-trick pony of a game but it is a handsome pony with a good trick.
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Even if it's a science fiction story, this text based game gives the player the opportunity discharge their rage and make justice after so much oppression from a corporate capitalistic world that only thinks about exploiting the worker.
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As I write this, The Shack is the top-rated Quest game on textadventures.co.uk.
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I was playing on not playing this game due to its strong language warning, but I decided to try it, and I found that the language was intense and moving but not offensive.
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Putting this up top in case the author sees it-- the link in passage Dogs13 is bugged, something with the bold text, and I had to DL and edit to progress!