Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
Intro This is the start of an ongoing mini-series where I document contributions I make to open source projects.
-
Intro I won't sugarcoat it: getting a job in compilers was kinda rough.
-
Background At work, I've been deep in CI refactors for the past few weeks.
-
Intro One of the cooler benefits offered by Efficient is a budget for buying your work machine, as opposed to everyone getting the same one.
-
Intro I use Claude Code while developing umbral to automate some of the more boilerplate-y work that comes with writing a compiler/game engine (CMake configs, big enums, Vulkan incantations, write docstrings, etc.).
-
Background If you've done any game or graphics programming, you're most likely familiar with the concept of shaders.
-
Background For the past month, I've been working on a toy programming language called umbral.