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Articole: 10
  1. To Make a Mouse

    Wanting a creativity-assist when I was writing up NPCs to populate the town of Big Lick, I decided to write up a Python based tool to generate mouse-names suitable to my setting–mostly Appalachian plant names of one sort of another–and to try to come up w…

  2. Spooked in the Hollers

    Deep in the mountains of Appalachia, brave mice venture forth down into the hollows, where the water stands dark, the trees and reeds grow tall, and danger lurks in the rising fog.

  3. Happy Holidays!

    Wishing everyone happy holidays and a merry new year from the Hexbrawler twins.

  4. Fun, or not fun?

  5. Gary Con XVII

    Hexbrawler Games will be at Gary Con XVII!

  6. Symbolic Play

    The old text based pc adventure games: They would tell you the basics, what you see in a room, but you’d have to interrogate the game to find out a key was hidden beneath the lamp.

  7. HexBrawlers Making Portals

    Work has been especially busy lately, but we’ve been busy outside of our blog designing custom assets for mapping in Dungeondraft.

  8. @ There’s been lots of talk about how chatgpt might serve as a dungeon master.

  9. I love reading posts about TTRPG theory.

  10. In my last blog post, I introduced Mary Douglas’s culture theory of grid and group as a potential world-building tool, but I never really gave an example of how you might use it to not only create more convincing, coherent cultural worlds, but to clarify…