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When programming, I always keep a document open to capture any ideas, related tasks, or test suggestions that pop into my head.
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One of my favorite pieces of advice on API design comes from Joshua Bloch.
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Perhaps you’ve seen a picture similar to this, comparing one’s expectations versus reality?
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Last week, I started a small hobby programming project.
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Young story writers are taught about about Chekhov’s gun, a narrative principle described by Russian playwright Anton Chekhov.
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French pilot and author De Saint-Exupéry wrote in his biography: Perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away.
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In software development, we often have to deal with untrusted data – data that comes from a user or an external system.
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When it comes to software development, I have a personal motto that I try to live by.1 Do as little as possible, as well as possible.
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So you’ve mastered functional foundations and use immutable data structures every day?
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I’ve often felt like a bit of an outsider when it comes to discussions about what quality is, which features to build, or what a successful product is.
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I have a set of loose rules that I always1 follow when I commit code to version control.
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Today’s post is from the not-really-scientific-but-too-good-to-not-be-true department.
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A powerful rule of thumb to make something easy to understand is that all of its parts should be at the same level of abstraction.
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What was the last message you provided when committing changes into version control?
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Take a good look at your issue tracker.
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In software development, “legacy” is seen as a curse.
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I love it when people put a lot of effort into something just for the joy and satisfaction of creating it!
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Don’t be lazy and use ChatGPT or other LLMs to write things for you.
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Many people associate abstraction and generalization with reuse; that the whole point of generalizing or creating an abstraction is to be able to reuse it.
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I have my own version of the expression “thinking outside the box”.
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It’s easy to think that large results require large changes.
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Not at all, really.
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In preparing for battle I have always found that plans are useless, but planning is indispensable.
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“You should build software that is extensible and future-proof.”
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This post is really a shameless adaption of a great Mastodon post by Akshar Varma.
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All blog posts on this blog are now marked with one or more tags.
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Most object-oriented programming languages have the concept of a constructor – a special function which creates a new instance of a class, often using a new keyword.
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Inspired by fellow blogger Lars-Christian, I decided to import posts from an old blog of mine.1 The posts are mostly from 2012 and deal with software design and testing.
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Today’s post is a bit longer and discusses unit testing and why you would want do it.
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There is a link between pure functions, testability and reusability that I have been thinking about for a while.1 In Functional foundations, I argued for the value of pure functions – functions which always return the same result for the same arguments, a…
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I want to talk about temporal dependencies.
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Generative AI assistants like ChatGPT or Claude are so hyped right now that it is hard to have a sensible discussion about them.
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The tech giants often publish the tools and processes they build for the world to see.
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I’ve always liked strong typing in programming.
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The needs of today’s software strains architectures designed for a simpler world.
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I’ve recently spent some time building this personal website and blog.
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Here are some RSS feeds1 you can use to keep up with what I write.
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To get in touch with me, feel free to: Write me an email Message me on Mastodon Message me on LinkedIn You can also see what I am currently up to, or follow my writing through my RSS feed.
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Hello, I’m Henrik Jernevad. # I live with my wife and two kids in Varberg, Sweden.
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A few years ago, I attended a talk by Swedish Buddhist monk Björn Natthiko Lindeblad, and he told a story which stuck with me.
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After reading Glyn Normington’s Top ten technical books I started thinking about what books have had the greatest impact on my thinking.
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There always seems to be more things to do than there is time available.
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It is easy to think that creativity requires great freedom, but the opposite is often true.
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Software development processes in the 1990s have gotten a pretty bad reputation.
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I have a love-hate relationship with teaching and explaining things.
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Artificial Intelligence has taken the world by storm.
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You know that feeling of accomplishment gained from understanding a large or complex piece of technology?
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Maybe it is a sign of me getting old gaining seniority as a software developer, but I’ve come to reflect a lot more on my professional contribution.
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I think consistency is one of the most important design guidelines.
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In technology choices, sometimes “boring” can be better than “interesting”.