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The Crownless Company explore some Wizard Bullshit and find Master Fulkth, the wizard who controls the bugbears on floor 3.
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Attributes The Greatsword of Rhus is a magical two-handed sword, its hilt, guard and parts of the blade all decorated with dragon bone, and the grip being wrapped in rope made of hobgoblin beards and elven hair.
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A session of fairly unremarkable dungeon delving as the group map out the south-western quadrant of Floor 3, searching for were-rats.
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The company stage a two-pronged assault on the hobgoblins encampment, slaughter them all and close the portal to the elven lands.
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Ran another session of our family Tegel Manor game.
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I've been wanting to run Tegel Manor for a few years now, I keep thinking of it as a Halloween one-shot, but that just never panned out.
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The party gets some info from some snake men, finds access to the hobgoblin stronghold and meet an information broker.
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The Crownless Company are joined by new members, strike a tentative deal with the snakemen, and then explore floor 3 and its bugbear infested hallways.
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With six months of the Dungeon Game gone by, and August being the traditional vacation time in Bulgaria, I took a break from the campaign to focus on other things and to avoid burnout, a common issue I have run into with previous campaigns that I've run.
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An unlockable class for Spuk's Ocean D&D.
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The party fight against the dishonorable Shellmaster, and Inkognito (formerly Blubbub) the Octopod is slain in the battle, his story told here for all of the Reef to remember.
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I had the lovely privilege of playing in spuk's Ocean D&D game yesterday, and here is a quick recap and thoughts on it.
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My players wanted to Reincarnate one of the war dogs that they got early on in the campaign.
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I was approached a while back to do my take on the Jennell Jaquays cover art for her iconic module The Caverns of Thracia.
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Telperion Desh dreams of how things would have gone with Fabien's Atelier if he had been there.
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The party explore the floating atelier of a dead wizard and then do some more mapping of floor 2 of Stonehell, meeting some snakemen along the way.
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The characters finish their business with the asshole pixies and help lead out the inmates from floor 2, then run into some snakes and toads.