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  1. New prerelease: GodSVG 1.0-alpha17

    I'm planning to work on some big reworks in the next few prereleases, so for this one, I wanted to make sure GodSVG's established features are spotless and no bugs would distract me.

  2. New prerelease: GodSVG 1.0-alpha16

    Ever selected multiple things in an application only to find an operation mysteriously unavailable?

  3. Roadmap to beta-ready GodSVG

    The cover artwork for this blog post was drawn by CoilleNohy.

  4. Introducing Vicki, GodSVG's mascot

    You've seen this sprightly blue fox on GodSVG's logo, its website, in blog illustrations: Vicki, GodSVG's official mascot.

  5. New prerelease: GodSVG 1.0-alpha15

    In this prerelease, GodSVG is receiving significant improvements to its color picker, with an implementation of the HSL color model and multiple picker shape options.

  6. New prerelease: GodSVG 1.0-alpha14

    The cover artwork for this blog post was drawn by DotMouse.

  7. New prerelease: GodSVG 1.0-alpha13

    This prerelease fixes a major regression from the previous alpha.

  8. New prerelease: GodSVG 1.0-alpha12

    The 12th alpha of GodSVG implements a lot of minor improvements and bugfixes.

  9. New prerelease: GodSVG 1.0-alpha11

    The 11th alpha of GodSVG introduces themes, with "Dark", "Light", and "Black (OLED)" presets.

  10. New prerelease: GodSVG 1.0-alpha10

    The 10th alpha of GodSVG has arrived!

  11. New prerelease: GodSVG 1.0-alpha9

    The 9th alpha of GodSVG has arrived!

  12. New prerelease: GodSVG 1.0-alpha8

    The 8th alpha of GodSVG has arrived!

  13. New prerelease: GodSVG 1.0-alpha7

    GodSVG releases its seventh alpha!

  14. New prerelease: GodSVG 1.0-alpha6

    GodSVG releases its sixth alpha!

  15. GodSVG is now available on Itch

    Hello everyone!

  16. New prerelease: GodSVG 1.0-alpha5

    GodSVG releases its fifth alpha, which includes a necessary core refactor that enables a lot of important features and bugfixes.

  17. New prerelease: GodSVG 1.0-alpha4

    Rework of attribute defaults Right now, my biggest priority is to massively rework how SVGs are handled internally.

  18. New prerelease: GodSVG 1.0-alpha3

    After four months of development, I'm proud to present GodSVG's next big step forward: Alpha 3.

  19. New prerelease: GodSVG 1.0-alpha2

    It has only been two weeks since the first development build of GodSVG, but thanks to open-source contributions, there are already enough new things for a new alpha build.

  20. GodSVG's first development build is out!

    A few months ago in May, I started working on an SVG editor inside Godot called GodSVG.