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Introduction I impulsively applied to play music at a live coding show that took place on September 4th.
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I've been working on an implementation of the willow data model.
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Reading Code I find that I spend a lot of time reading code when I am learning a new topic.
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Introduction A long while ago, I used clojure for some web development and used hiccup-style html templates for the first time.
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Description I've had a good experience with email exactly once.
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Description Inspired by matklad and Drew DeVault, I wanted a permenant place to collect links that have helped me in order to build knowledge and signal boost them.
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My Background programming I am a professional game developer, I write C++ at work and try not to hate it.
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Introduction Recently, I have become obsessed with hydra, a web-based library for live coding graphics.
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Introduction Although I try to make good use of the debugger, I am quite used to print-based debugging, especially for unit tests.
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Description I performed with hydra for the first time at Dance or Don't; it was a blast!
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Introduction I host some stuff on a server, and I am trying to do a better job of it by using Ansible to maintain things; however, even before I can use Ansible on a new sever, there are a few first steps I need to do… Unfortunately, I can never remember…
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Samples Redux strudel has lots of awesome ways to modulate, loop, chop, and process samples; kind of like having a Digitakt in your browser. glfmn.io Playing samples Playing a sample is the same as playing a sound; in fact, most sounds we have already pla…
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Description As a society, I believe we have a bias towards thinking of code as a tool for automation and industrialization.
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Live Coding verb.
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Description A tour of the bevy_ecs v0.12.1 entity and component storage.
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Introduction I really liked working with bevy and the bevy ECS in rust; I was peering through the code of the bevy_ecs and I realized it's actually very easy to understand.
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Overview EGL is a library for writing all the glue that goes in between your application and the operating system to coordinate access to resources on the GPU, in a platform independent way.
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Introduction I feel like when people describe the game they want to make, they can always describe it relative to other games, or list a bunch of games that make sense as clear inspiration.
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Overview Wayland is a protocol for communicating between a graphical application and the host system.
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Introduction I decided to start working on a small OpenGL project to evaluate zig as language to use for some project ideas I had, and it was my first time writing a graphical application without winit to abstract everything for me.