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With my errate document for the previous version of Swords & Wizardry Complete now being obsolete due to the release of the Revised update in 2023, I sought out and obtained permission from the game's publisher, Mythmere Games, to create a new official do…
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Since I spent a number of years successfully curating a non-official listing of errata for the previous version of the OSRIC fantasy RPG, I figured I might as well keep up the tradition now that the latest (3.0) edition is available to the the public.
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After a couple years of putting it off, I finally bit the bullet and headed out Dallas way for my first North Texas RPG Convention.
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Since the public release of OSRIC 3.0 in late 2025/early 2026, I've seen a great deal of interest online in the nitty-gritty details of what makes this new version substantially different from previous ones.
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Are your players complaining of too many hopeless would-be heroes or bemoaning the lack of rippling Conanesque thew on their fighting men?
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I'm overjoyed to report that the OSRIC 3 Player's Guide is now available (for free!)
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Just in time for the holidays, the Alpha and Omega of old school fantasy roleplay fanzines returns with its beefiest issue yet!
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The long-awaited third version of OSRIC, the premier Advanced Dungeons & Dragons retro-clone game, is currently being crowdfunded by the fine folks at Mythmere Games.
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Just a brief announcement that Issue #16 of Fight On!
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First off, what do I mean by “casually?”
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Prelude After putting it off and making excuses for so long, it was finally time to make my first ever pilgrimage to Lake Geneva and attend a Gary Con.
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Like its fellow iconic D&D classes, the ranger, illusionist, and bard, the first published iteration of the barbarian debuted in the pages of a periodical.
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Debuting in the winter 1975 issue of TSR's short-lived house organ The Strategic Review, Peter Aronson's illusionist class was the first of many contemporary "specialist" magic-user variants to gain significant traction within the D&D community at large.
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Doug Schwegman's pioneering bard class, introduced in the February 1976 issue of The Strategic Review, deserves to be celebrated for its lasting influence on the game.
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On a recent read through the latest edition of Swords & Wizardry, an adaptation of the original D&D from the mid-'70s, it struck me that the equipment list notably includes ring mail armor in addition to the leather, chain, and plate varieties found in the
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Mythmere Games has recently finished work on Swords & Wizardry Complete Revised, an updated take on their flagship fantasy RPG.
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Like a lot of old schoolers, I dig the flavor of the AD&D 1st edition bard class and even a lot of its implementation, but balk somewhat at the convoluted pseudo-dual classing shenanigans and the usual lack of player interest in such a delayed satisfaction
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It's no secret that AD&D psionics have never exactly been popular.
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The enduringly popular 1981 edition of D&D, often called B/X or Moldvay D&D, was my introduction to tabletop RPGs.
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***Final update, 12-29-2025: With the long-awaited new edition, OSRIC 3.0, beginning its public rollout this week, the following document will no longer be actively maintained and should be considered obsolete.
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Important update: While this document may still be of some value to those using legacy editions of Swords & Wizardry Complete, the recent (as of May 2023) Revised edition published by Mythmere Games has fully addressed the following errata items.
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One of Swords & Wizardry's most praised features is its unified saving throw mechanic.
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Well, it's been a while, hasn't it?
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Here are the current Swords & Wizardry Complete, Labyrinth Lord, and OSRIC stats for my longest-running character, Silverglade Woodshadow, who I created around 1991.
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I've played a lot of fantasy, science-fiction, and horror sessions over the years, but last night was my first foray into the realm of costumed superheroes.