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A little late, but hey!
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As you all know, one of the most important new features of iOS 4 is multitasking.
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Before the release of the iPhone 4, developers were in the comforting situation that all iPhones had the same screen resolution (unlike Android developers, which have to support many kinds of displays).
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ManiacDev.com has just posted a great tutorial that might be interesting for those of you who are just starting to develop their first game with Sparrow, or who want to get an introduction on game development with Sparrow.
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Hello everybody!
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In 2009 we decided to develop three iPhone games (namely Find it!
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The latest Sparrow version finally brought support for audio playback.
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It has already been announced in the forum, but I wanted to add that information here, too.
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Finally, the download to Sparrow v0.8 is available.
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It’s been a while since the first official Sparrow version came out, and many of you are eagerly waiting for the next version.
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Update:_ Since version 0.8, Sparrow contains a movie clip class, so you don’t need to create one yourself, as it is shown in this tutorial.
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Since the release of Sparrow, we have received quite a lot of positive feedback - thanks a lot for that, guys!
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Collision detection is a substantial part of almost all games.
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This post is not Sparrow-specific, but I thought this could come in handy for any Xcode developer.
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When you create a new game in Sparrow, it uses portrait mode by default.
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Almost any game will have to display some text sooner or later.
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When using OpenGL on the iPhone (you do when you use Sparrow), you can speed up rendering quite a bit when you group your textures in one big texture atlas.
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Hello everyone, my name is Holger and I am, amongst other things, responsible for the Sparrow website.
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I just wanted to inform you that we added a documentation section that teaches you all you need to know to get started with Sparrow.
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As I wrote in the last post, we decided to write our next games in Objective C, with a framework that was designed with games in mind.
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Last time, I described our first iPhone game, Find it!.
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Hi folks!
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Hello again, as you probably already know: the Sparrow website went online yesterday.
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Good day everyone!