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I'm writing a series on Games That Matter To Me and last week talked about social play, so this week I've combined the two and written about EVE.
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First of all, I really enjoyed this post, Games don't have to be 50+ hours long by Emma at GLHF Club - because I am always saying this.
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I'm bored of the usual heroes, antiheroes, and the typical Hero's Journey stories.
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It's not just RPGs and shooters where timing is balanced on a knife-edge between success and failure.
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Most people, in most industries, have worked somewhere with pleasing, probably quite bland 'values' displayed in the recruitment material, posters on the wall, buzzwords in the marketing.
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I've written posts about Skyrim, 2048, and Battle for Middle-earth as part of a Games That Matter to Me series.
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There's a big difference between being busy and actually productive.
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Here are a few of my posts on finding inspiration in surprising places.
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Wrote a post about how useful competitor reviews can be and how to do them properly.
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The Alien films are so important to me so of course I had to play Alien RPG from Free League Publishing.