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Six months (and a few days) ago, a day after leaving Google, I was entering the OpenAI office for my orientation as a new hire.
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This will be the last article about \(\pi\) for this year, but I could not miss today, given that \(\pi \approx 22/7\) and in most countries of the world today’s date is 22/7, the pi approximation day.
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A week or so after publishing the previous article I observed an unexpected traffic pattern on my blog.
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In the US and countries with a similar date format, today is the \(\tau\) day (\(\tau = 2 \pi\)).
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At the start of the year I introduced my AI benchmark for 2026, or at least the first one I was planning to run.
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It is the last hour of Pi Day (March 14th in the US is written as 3/141) and I can finally post the article about \(\pi\) that I was planning since the article about the 3 possible regular 2D tilings and getting these tiles into my math AI benchmark for 2…
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Recently, I started using LLMs to answer some of my questions.
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In the last article I introduced two different problems that I was curious how LLMs would answer.
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Exactly a year ago, I started an AI competition where I tested multiple LLMs on several math problems, with various prompting guides.
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Happy New Year!
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At the start of December, I wanted to publish an article every day until Christmas, following the other “Advent of X” events.
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LLMs can now write code 100x faster (or more).
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One of the downsides of the LLMs right now is the amount of AI slop that is generated by them.
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Because the way LLMs function, it is very hard for them to correct once they start going a wrong path (more recent models can look at the prompt multiple times and fix some of these, but in general the model can still hallucinate).
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One of the things that took place in yesterday’s social media for me was the discussion around a 10,000$ bet between two DeepMind engineers, Marcus Hutter and David Budden (who left DeepMind to work on proving math stuff with LLMs).
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Doing what’s best for the user, respecting their wishes, used to be the best approach to deliver software.
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Software engineers don’t just crank out code, are not just machines to convert coffee into executables / web-apps.
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More and more websites are pushing you to use their apps.
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I already posted two separate articles on how to use math to do a better decision regarding conserving the in-game currency in Silksong, given that many players need a lot of attempts before they git gud.
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The last linear algebra article ended just right after we introduced the concept of a matrix and justified why the matrix vector multiplication has the form it has.
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No matter what will happen in the future, AI is here to stay.
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In the first article of the “blog daily until XMass” series we got to a very simple expression linking the probability of dying on a runback to a boss and the best choice on whether to convert the rosaries (in-game currency) to necklaces (losing some valu…
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In one of his latest videos, Matt Parker says Any sufficiently well explained mathematics is indistinguishable from being obvious.
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A year or so ago I got shown a geometry problem involving 3 circles.
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When releasing software, we need to also assign unique identifiers to each state that gets promoted to an artifact that others can use.
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A stock grows by 20% in the first year and drops by 4% in the second year?
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After introducing grids and linear algebra, it is time to merge both subjects into a single one: what can we say about linear algebra when we look at regular grids?
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For this short article, as a stop gap before another one, I thought I would look at how the movement of a single particle (its kinematics) look like in a plot of speed versus position.
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Think of any board game or a 2D computer game and most likely it involves a square grid somewhere.
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This is going to be a financial analysis of a special investing instrument created by Romania.
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If Leo Tolstoy were a mathematician, he might have written All zero vectors are alike; each non-zero vector is a vector in its own way What does this mean?
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A few months ago, on one of the Discord servers I am in, someone mentioned that Rust might be asking for too much memory at runtime, compared to the equivalent C program.
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Another short post for today: this time, we look at two geometry problems and how AI can solve them.
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Today we also do a short post.
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I am not doing Advent of Code this year.
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Slightly more than half a year ago, I launched the AI puzzle competition: I selected 3 math problems and a common sense one and then looked at how OpenAI models, Gemini models, Claude models, Mistral models, Llama models, QwQ, and Deepseek perform on these
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For the AI puzzle competition we have seen how OpenAI models, Gemini models, Claude models, Mistral models, Llama models, QwQ, and Deepseek perform on 3 problems, when using various prompt hints.
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We are almost done with analyzing the results of the AI puzzle competition where we asked models to solve 3 problems with several prompt engineering strategies.
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We are almost done with analyzing the results of the AI puzzle competition.
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Let’s continue the AI puzzle competition.
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In the past article from the AI puzzle competition series we looked at how Google models perform of the 3 problems, while two articles back we looked at the OpenAI ones.
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In the past article from the AI puzzle competition series we looked at how OpenAI models perform of the 3 problems, comparing against different prompt engineering hints.
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In the AI puzzle competition series, after talking about the problems and the prompts, it is time to look at the performance of some of the contenders.
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Two days ago I introduced the AI puzzle competition, and yesterday we talked about the problems we will use to gauge the performance of the competing LLMs.
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In the previous post I introduced the scaffolding for running a test on various LLMs where I give them several puzzles and prompt engineering hints to look at what helps them in reaching a solution, if ever.
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At the end of last year I had a significant amount of OpenAI API credits which were set to expire by the end of the month.
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One of the main components of GUAC is a graph database to store all the metadata pertaining to the software supply chain.
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One question that I had for a long time was do the power profiles on a laptop have any real impact?.
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After solving the limit from the first part of Visual Differential Geometry and Forms: A Mathematical Drama in Five Acts by Tristan Needham, we can now move on to the next part.
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In the last section of a previous article I presented a limit that was given as an exercise in Visual Differential Geometry and Forms: A Mathematical Drama in Five Acts by Tristan Needham.