← Înapoi la Urmăritori

Cel mai recent articol

Ultima verificare

Urmăritori 0 urmăritori
Articole: 7
  1. Shimming d3d12.dll for fun and profit, part 2

    This post is a follow-up to Shimming d3d12.dll for fun and profit.

  2. Shimming d3d12.dll for fun and profit

    ⚠ Deprecation notice (2026-05-26): The DLL shimming method described in this post no longer works, as Chrome has restricted custom DLL loading.

  3. GPU profiling for WebGPU workloads on Windows with Chrome

    Update (2026-05-26): The d3d12_webgpu_shim repository has been updated.

  4. Exploring ways to optimize compute shaders - Part 1.

    In this post we’ll be looking at compute shaders, profiling tools and failed experiments to improve performance.

  5. Integrating Dear ImGui in a custom Vulkan renderer

    In this post we’ll be looking at integrating Dear ImGui in a custom Vulkan renderer.

  6. Ray Tracing In One Weekend

    This is my own implementation of Ray Tracing in a weekend by Peter Shirley.

  7. VirtuaLightJS

    In 2017 I started studying computer graphics at school.