Înapoi la articole →

Cel mai recent articol

Ultima verificare

Urmăritori 0 urmăritori
Articole: 148
  1. After having done a quick Google search, it seems nobody has yet posted a quick Python snippet that does this. … so without further ado: import maya.cmds as cmds import maya.mel as mel import os def create_folder( directory ): if not os.path.exists( dir…

  2. Maya and relativity

    A short note on how to work with relative paths in Autodesk’s Maya.

  3. This was a real PITA to get working.

  4. Search and replace

    A very simple and quite rudimental search and replace script with a UI.

  5. Load latest Maya crash file

    This simple python script looks for the latest file with .ma file extension in the path given and prompts the user whether to load it or not.

  6. Using a Python “wrapper” script you can catch the output of an executing application, which is very useful when you want to perform certain tasks depending on what is being printed to stdout by the application.

  7. Ever wanted to be able to run the same user interface in Maya, Nuke as well as completely standalone (with or without app-specific modifications) and on any platform, using PySide and/or PyQt?

  8. This is a step by step to set you up with sending selected MEL/Python code snippets or whole scripts from Sublime Text to Maya using Justin Israel’s MayaSublime package.

  9. Background Ever since I replaced my trusty old X100 (see my review here) with its newer incarnation, the X100S (see ,my review here), I have been struggling with color rendition in Lightroom, which is my weapon of choice when editing RAW files.

  10. Here’s how to install Maya Bonus Tools 2014 in an arbitrary location.

  11. PyQt4 in Maya 2014 on OS X

    There are some official Autodesk instructions floating around on how to get PyQt4 support in of Maya 2014, but I found them a bit unclear and hard to follow.

  12. Fujifilm X100S feedback

    The information in this blog post was originally sent to @fujiguys, who in turn would forward it to Tokyo.

  13. Having used the previous model, the X100, I will primarily focus on the differences between these two models (that really makes a difference to me, personally).

  14. Recently we ended up with a Maya scene with locked, read-only, nodes which prohibited us from deleting them from the scene.

  15. Happy holidays!

    For our digital company greeting card this holiday, I took some already created environments and mashed them together into this.

  16. Create a camera and place it where your objects resides which the HDR dome should affect.

  17. A few steps to get PyQt working inside of Nuke 6.3 (Windows only for now).

  18. Wilson tennis ball

    A personal weekend project.

  19. Metadata and EXIF in Nuke

    In The Foundry’s Nuke, accessing the metadata of an image sequence’s Read node can be done via the ViewMetaData node.

  20. Some people have asked whether the “Preview Depth of Field” function is different from the regular LCD/EVF view or not (which it is), why the histogram is acting up (which it sometimes can do) and I’ve also seen questions regarding why exposure lock (AE-L)

  21. – Why film simulations are not disabled when shooting RAW?

  22. Simply put: the best camera I’ve ever owned.

  23. Quick step-by-step to create clickable .app to launch your python scripts.

  24. Drop any file(s) or folder(s) onto this app and its path(s) will be put in the clipboard, ready for pasting (cmd+v).

  25. Nuke and CPU usage in Windows

    On Windows, sometimes Nuke and Maya fights over resources, especially the CPU.

  26. Out of the box, V-Ray for Maya does not render Z-depth the same way Nuke does.

  27. V-Ray for Maya

    Running V-Ray for Maya in a production environment has its quirks.

  28. Fujifilm X100 settings & notes

    Some facts about the camera which are easy to forget as well some notes to self.

  29. Nuke script

    Launch the source directory of the selected Read or Write node.

  30. Read node from Write node

    Written in Python, with Nuke 6.9 in mind, generate a Read node from the selected Write node.

  31. This is a quick guide to setting Nuke 6.3 up with a custom menu and make it work more seamlessly across operating systems.

  32. In this third article on PsTools I talk about how to control V-Ray DR slaves remotely with the PsTools suite.

  33. In this second part of managing Windows machines using the PsTools suite, we will look at how to automate processes involving interacting with a server.

  34. One of the advantages of running Linux on render farm machines is the possibility to remotely manage them using the command line.

  35. Ever found yourself trying to open a complex Maya scene with nested references on a Windows/Linux network using your Macbook (or any of the other OS combos)?

  36. Linear workflow, part 2

    This is how I would deal with the linear workflow (including non-linear preview) between Maya 2010 and Nuke 6.0v6.

  37. Linear workflow, part 1

    There seems to be a general confusion on linear workflows and how 3D/compositing packages work, what sRGB/gamma 2.2 is for and why it’s a good idea to render images in linear data throughout the pipeline.

  38. Enabling Iray in Maya 2011

    Mental images and/or Autodesk has intentionally not made Iray available in the latest release of Autodesk Maya; version 2011.

  39. The production shader library contains a set of shaders aimed at production users of mental ray.

  40. Kenny Begins

    Eleven years after the successful TV series “Kenny Starfighter”, galaxy hero Kenny returns in “Kenny Begins”.

  41. This is a showcase of some assorted hands-on work done by me at Filmgate.

  42. Ramlösa

    While working at Filmgate, I assisted Bobby in completing two 3D “Eurosize” ad board prints: “Ramlösa Kaktus” and “Ramlösa Persimon & Grape”.

  43. Island of Lost Souls

    Filmgate were offered the opportunity by Ghost A/S to work, as sub-contractors, on this exciting Zentropa production which at the time was the largest visual effects movie to be made in Scandinavia.

  44. Pistvakt

    One of my very first feature film visual effects projects, where I primarily performed compositing and blue screen keying in Shake as well as some minor 3D work in Maya while working at Farmland, Trollhättan.

  45. Maya particle shading script

    A MEL script that hooks your particle system up with a camera automatically, resulting in a z-depth/focus depth/height/age/etc shader, that can be used to render images meant to serve as an aid during compositing.

  46. Z composit with IFF in Shake

    Utilizing the Z channel (depth information) of Maya’s IFF files in Shake is a bit tricky because of the way Maya stores depth information… here’s a quick tutorial to get you started.

  47. Saturn Relay

    During one month, summer 2004, I had the opportunity to work with the very talented people at North Kingdom, Skellefteå, where we produced a campaign website for Saturn’s new family car, The Relay.

  48. Gucci.com

    While studying at Hyper Island all students were assigned to find a company, willing to take us on as interns for 20 weeks.