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This post is part of my series on developing the sandbox.
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We played the twenty-second session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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This post is part of my series on developing the sandbox.
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We played the twenty-first session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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We played the twentieth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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We played the nineteenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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We played the eighteenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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I recently went through the laborious and frankly insane process of statting out all 151 original (Kanto region) Pokémon for Into the Oddish, complete with default movesets for each.
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We played the seventeenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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Yeah, I'm committing to the bit.
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Hey, I haven't created a sandbox on the blog in a while.
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We played the sixteenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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KEY TO THE LOWER LEVEL The lower level of the complex is rough and unfinished.
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We played the fifteenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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Many years ago, rumor has it, two noted Pokémon trainers in the area, Rogahn the Blackbelt (a Fighting-type trainer of renown) and Zelligar the Psychic (a Psychic-type trainer of mystery and power) pooled their Pokédollars and Pokémon to construct a home…
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While I have discussed the AD&D DMG in great length on this blog, my interest has largely been in interpreting the general feel of the game: I mostly unpack the implications of specific rules, worldbuilding conceits, and explicit playstyle intentions.
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We played the fourteenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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The setup for Dungeon Module B4: The Lost City is as follows: The player characters are traveling with a desert caravan when a sandstorm separates them and causes them to become lost.
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We played the thirteenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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This is a touchy subject, and I'll try my best to discuss it with care, but I want to talk about children in D&D - human children, halfling children, orc children, giant children, beaver children, and everything in between.
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This post is part of my series on developing the sandbox.
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We played the twelfth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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My goblin post was fun, and it gave me a hankering to do something similar with halflings.
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If you've been following along with the play reports for my B1 campaign, you probably know all about the goblins of Quasqueton with which the player characters have allied themselves.
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We played the eleventh session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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This post is part of my series on developing the sandbox.
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We played the tenth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.
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No NPC embodies the Gygaxian maxim that dealing with NPCs "should be expensive and irritating" quite like the sage.
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We played the ninth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night.