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  1. It's been ages since I did a Ludum Dare, but I joined for their 59th event at the weekend.

  2. This is a writeup of a bugfix I did in Blackshift recently.

  3. Notfoundland

    Alakajam recently hosted a game jam to make something for their 404 page, and I ended up making a little explorey puzzle game.

  4. A Day in the Sun

    I participated in Alakajam, a 48-hour game jam, this past weekend.

  5. For all you puzzle fans, I've released a fairly meaty update for my Steam game Blackshift.

  6. Fixing QuickLook

    This is an article about how I fixed an annoyance with the new MacOS QuickLook.

  7. This old Flash game from way back in 2005 has been missing from the site for a while, because it was kind of buggy and unplayable and unfair and just not much fun.

  8. I've managed to restore some of the Super Serif Bros user levels from way back, and I've put them back online.

  9. When Adobe killed Flash Player in 2020, I didn't want my Flash games to disappear forever.

  10. The Hapland series is now available on Steam.

  11. I participated in Ludum Dare 49 last weekend and ended up making this Zelda-inspired game.

  12. I didn't want to set a release date in advance and inevitably miss it; much better to just spring the news on you without warning on release day.

  13. Release Candidate If no major bugs are found, this will likely become the final released version.

  14. Release Candidate If no major bugs are found, this will likely become the final released version.

  15. Release Candidate If no major bugs are found, this will likely become the final released version.

  16. Early Access has finished Thanks to all of you who have been playing Blackshift Early Access.

  17. Release Candidate If no major bugs are found, this will likely become the final released version.

  18. Release Candidate If no major bugs are found, this will likely become the final released version.

  19. Release Candidate If no major bugs are found, this will likely become the final released version.

  20. Release Candidate If no major bugs are found, this will likely become the final released version.

  21. What's New Added a new item to buy: a Rocket Booster that makes you fly faster.

  22. What's New Added a world map to the overworld pause screen Added music to the title screen Small graphical improvements Couldn't resist changing some levels around

  23. What's New Gameplay Changes Fixed a bug where you could pick up and drop items while sliding on ice by executing a frame-perfect key press.

  24. This ended up being another fairly big update!

  25. Level Pit fans, this update's for you!

  26. What's New Bugs Fixed Fixed bug causing levels to fail to load (black screen) after you'd been in certain caves.

  27. What's New Levels Fixed a couple of levels that were either broken or made too difficult by the recent bullet speed change.

  28. The end is in sight, everyone.

  29. What's New Lots of graphical improvements.

  30. If you like Let's Plays, YouTuber Peace of the Puzzle is playing through Blackshift 1.24 (that's the old one, not this remake) here.

  31. A fairly boring update today, but bug-fixes are always good.

  32. Important!

  33. Here's what I'm working on at the moment.

  34. https://store.steampowered.com/app/741110/Blackshift/ Yes yes, I'm still alive and I'm still making Blackshift.

  35. I have ported Super Serif Bros to the ZX Spectrum.

  36. I still get the occasional email about Super Serif Bros, and I don't really have a good reason for not having it online at the moment.

  37. Just a small update this week.

  38. Lots of bugfixes this time, but a couple of new goodies too.

  39. Blackshift 2.1.7

    New Early Access release