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It's been ages since I did a Ludum Dare, but I joined for their 59th event at the weekend.
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This is a writeup of a bugfix I did in Blackshift recently.
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Alakajam recently hosted a game jam to make something for their 404 page, and I ended up making a little explorey puzzle game.
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I participated in Alakajam, a 48-hour game jam, this past weekend.
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For all you puzzle fans, I've released a fairly meaty update for my Steam game Blackshift.
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This is an article about how I fixed an annoyance with the new MacOS QuickLook.
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This old Flash game from way back in 2005 has been missing from the site for a while, because it was kind of buggy and unplayable and unfair and just not much fun.
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I've managed to restore some of the Super Serif Bros user levels from way back, and I've put them back online.
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When Adobe killed Flash Player in 2020, I didn't want my Flash games to disappear forever.
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The Hapland series is now available on Steam.
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I participated in Ludum Dare 49 last weekend and ended up making this Zelda-inspired game.
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I didn't want to set a release date in advance and inevitably miss it; much better to just spring the news on you without warning on release day.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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Early Access has finished Thanks to all of you who have been playing Blackshift Early Access.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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Release Candidate If no major bugs are found, this will likely become the final released version.
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What's New Added a new item to buy: a Rocket Booster that makes you fly faster.
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What's New Added a world map to the overworld pause screen Added music to the title screen Small graphical improvements Couldn't resist changing some levels around
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What's New Gameplay Changes Fixed a bug where you could pick up and drop items while sliding on ice by executing a frame-perfect key press.
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This ended up being another fairly big update!
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Level Pit fans, this update's for you!
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What's New Bugs Fixed Fixed bug causing levels to fail to load (black screen) after you'd been in certain caves.
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What's New Levels Fixed a couple of levels that were either broken or made too difficult by the recent bullet speed change.
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The end is in sight, everyone.
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What's New Lots of graphical improvements.
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If you like Let's Plays, YouTuber Peace of the Puzzle is playing through Blackshift 1.24 (that's the old one, not this remake) here.
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A fairly boring update today, but bug-fixes are always good.
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Important!
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Here's what I'm working on at the moment.
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https://store.steampowered.com/app/741110/Blackshift/ Yes yes, I'm still alive and I'm still making Blackshift.
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I have ported Super Serif Bros to the ZX Spectrum.
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I still get the occasional email about Super Serif Bros, and I don't really have a good reason for not having it online at the moment.
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Just a small update this week.
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Lots of bugfixes this time, but a couple of new goodies too.
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New Early Access release