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  1. The End of String-Based Asset References One of the quieter but impactful changes in Xcode 15 is built-in type-safe access to asset catalogs.

  2. As WWDC is approaching, I am thrilled to announce a massive sale on RemafoX subscription plans.

  3. The Challenge When building views that depend on asynchronous data, you typically have a loading state that shows a spinner or placeholder.

  4. Just 10 days ago, Federico Zanetello, the initiator and maintainer of WWDC Notes contacted me and asked me if I’d want to help keep the project alive.

  5. The Blank Screen Problem If you have ever noticed a delay – sometimes several seconds – between pressing Run in Xcode and your app actually appearing, the culprit is often the LLDB debugger attaching to your process.

  6. SwiftUI is getting significantly better every year.

  7. Why #warning Matters During Development Swift’s #warning directive generates a compiler warning with a custom message.

  8. The Problem with Proposal Documents Swift Evolution proposals are thorough by design.

  9. I wrote an article with the exact same purpose last year already for WWDC 2022, listing my top 3 wishes.

  10. What is “Swift 6 mode”?

  11. It might sound counter-intuitive why I did that, but in my app RemafoX I needed to conform the Binding type, which is shipped with SwiftUI to bind changes in views to data, to the Equatable protocol to be able to pass a Binding object around in my apps da…

  12. Guiding Users with a Pulsating Button When building an onboarding flow, one challenge is directing the user’s attention to the next action they should take.

  13. Intro & Results I just migrated my app RemafoX which was built upon The Composable Architecture (TCA) version 0.35.0 to the new 1.0 style of APIs.

  14. The Problem I recently decided to work on the biggest feature for RemafoX to date and while I was thinking about where to start, I found myself drowning in over 70 targets for my less-than-one-year-old project.

  15. I see people asking questions about which hardware to get for iOS development quite often, especially beginners just starting out but also sometimes more experienced developers who start running into performance issues with their current Mac.

  16. After 90 days of Beta-testing, time for the public release on the Mac App Store!

  17. Apple hosts a developer conference each year since as early as 1983 (so next year will technically be the 40th anniversary!)

  18. TL;DR **Software: **Broadcasting Software, Keyboard Shortcuts Tool **3rd Party Services: **Community Building, Audio Routing, Background Music Software Setup Check out the first part of this series to learn about which hardware I’m using.

  19. ✨ 2023 Update: I’ve added 3 more wishes in this successor article.

  20. TL;DR Motivation: Sharing with/Giving back to Community, Time Efficiency Hardware Setup: Mac, Headset, Webcam, Green Screen, Mic, Light Motivation **Price: **~$2,700 👍 Pros: – M1 Pro builds 40% faster than M1, only 2% slower than M1 Max (source) – Double…

  21. My SwiftUI previews didn’t work properly since the day I had set up the project for the Open Focus Timer in Xcode using Point-Free’s modularization approach — with the CoreData checkbox enabled to get a good starting point for my model layer.

  22. While developing my first serious app using SwiftUI I was continuously impressed about how fast UI development had become using SwiftUI, especially if the pre-provided views already support your use case.

  23. You may be aware of some traditional methods of hiding secrets like an API key or some 3rd party services’ token you need for your app.

  24. There are lots of prioritization techniques that aim to solve different problems.

  25. Git Merge vs Rebase

    There’s a common discussion among developers about how teams should use Git to make sure everyone is always up-to-date with the latest changes in the main branch.

  26. What are Regular Expressions even?