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  1. Phantom Words is now available for pre-order on iOS, ahead of its release on September 22.

  2. It has now been one month since Zyl was released.

  3. Zyl is out now on iOS

    Zyl is now out on iOS.

  4. Earlier this year, I released a small puzzle game called Hue Rings.

  5. First off, I know it’s been quite a while!

  6. For a long time GRAVEFIRE existed as scattered lore: a timeline, a map, character backstories, monster notes.

  7. Notepad Games

    For a while now I have had this idea stuck in my head that I keep coming back to whenever I have a notebook and a pen in front of me.

  8. This archive collects the project-owned images from GRAVEFIRE to keep the design and visual direction in one place.

  9. GRAVEFIRE: The Opening Scene

    This is a working draft of how GRAVEFIRE opens.

  10. This weekend, I am at Game Access 2022 in Brno, Czech Republic to showcase my game Curse of the Cards at the Indie Showcase.

  11. GRAVEFIRE: Timeline of Events

    This is the working canonical timeline for GRAVEFIRE.

  12. The monsters in GRAVEFIRE are not ordinary wildlife.

  13. One of my favourite parts of working on Curse of the Cards has been watching its monsters come to life.

  14. Curse of the Cards is getting close to early access again.

  15. I spent the last several days improving how Curse of the Cards presents its dungeon structure.

  16. The Messenger is the voice that gives GRAVEFIRE its structure.

  17. Curse of the Cards is now moving from idea to something close enough to put in players' hands.

  18. GRAVEFIRE: Regions and Elites

    Each major region in GRAVEFIRE is tied to an elite encounter.

  19. Prototyping Monster Lanes

    Hi folks.

  20. Sheeping Around is free on the App Store right now.

  21. The Grave Fire happened in the Realm of Ekothis, a remote region once ruled mostly by two powers: the Kingdom of Motonia and the Zebathen Empire.

  22. GRAVEFIRE WIP Concept Art

    GRAVEFIRE is still a large, dangerous idea: a dark deck-building roguelike with isometric dungeon crawling, card-based battles, world-map events, and a story that reveals itself through memories, situations, and elite encounters.

  23. The current GRAVEFIRE factsheet is simple: the game is being built in Unity.

  24. Morana begins at The Grand Palace + Queen's Gallery.

  25. [GRAVEFIRE] Blade, the Rogue

    Blade begins at the Eerie Chasm.

  26. Crow begins at the Carnival of Doom + The Clown's Circus.

  27. It has been one month since Sheeping Around released on the App Store. 10 days after the game was released, I did a retrospective of the game’s launch and how it performed.

  28. [GRAVEFIRE] Skull, the Knight

    Skull begins at the Garden of Thorns.

  29. Before the Grave Fire

    Before the grave fire, Ekothis was not peaceful.

  30. GRAVEFIRE Gameplay Systems

    GRAVEFIRE is a deck-building roguelike.

  31. The Ashes of the Grave Fire

    GRAVEFIRE is a dark deck-building roguelike about surviving the Realm of Ekothis after a catastrophe that everyone calls the grave fire.

  32. tl;dr: Scroll all the way down for the numbers.

  33. 2018 comes to an end with some great news!

  34. A while back, I was interviewing for a job, and as part of the process they asked me to put together a case study on one of my past projects.

  35. Sheeping Around is now in closed beta on Android and iOS.

  36. UI design for the Gallery section, showcasing all the characters in game, whether locked or unlocked.

  37. Character Introduction

    The pastures are green and the day is warm.

  38. In my previous post, I talked about how Sheeping Around was going well as a tactics like turn based strategy game.

  39. Sheeping Around: Inception

    This post introduces my game Sheeping Around to the world.

  40. Looking Back At The Future

    This post is about new years resolutions.

  41. A Gust Of Wind Is All It Takes

    Be it an escape from your routine, or a way to relax your mind and body, travel is an essential part of one’s life.

  42. Lil' Birdie

    I have been sitting on a small game idea for a while, and I figured I would write it down before it floats away.

  43. Singapore: Visit 2: Travelogue

    Last week (May 17 - 25), I was in Singapore for business and travel.

  44. This week, I spoke at Casual Connect Asia (Singapore).

  45. It has been long since my last blog post and the place has started to feel somewhat dormant.

  46. Project Huerings

    Here are a few screenshots of a game called HueRings I've been working on with Mudit.

  47. Little Steps To The Horizon

    Not so seldom sprouts a rather serious conversation, and words like "passion", "goals", "purpose" hit your ears.

  48. On Working From Home

    The Oatmeal's comic on working from home illustrates very well, the good and the bad sides of working from home.

  49. Rebooting Dabble with Words

    Around a little more than a year ago, I began working on a small game project.

  50. Around a week ago, I returned from my first international trip ever.