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  1. Just venting my frustration, nothing new under the sun here. https://filiph.net/text/fun-times-with-macos.html

  2. Does using a particular state management technique really have an impact on performance?

  3. A 1972 paper that predicted the iPad (or, rather, it's spiritual opposite) but is actually way more important than that. https://filiph.net/text/alan-kay-personal-computer-for-children-of-all-ages.html

  4. The counter to the perennial argument that "humans have seen their work automated before". https://filiph.net/text/2026-08-21-11am-no-we-haven't-seen-this-before.html

  5. Why is so choppy in Chrome?

    The HTML progress element, and how it looks in various browsers in 2026. https://filiph.net/text/choppy-progress-in-chrome.html

  6. Are we there yet?

    Find out if your favorite feature have made it to the latest Flutter SDK https://filiph.net/text/are-we-there-yet.html

  7. A piece of advice that is also a (somewhat sad) statement of fact https://filiph.net/text/to-make-money-be-useful-to-rich-people.html

  8. A command-line poker game where you play against bots to train real-world skills. https://filiph.net/text/pokerd.html

  9. How to set up a Windows XP gaming box (before all the hardware capable of running XP becomes too expensive). https://filiph.net/text/windows-xp-retro-gaming-1996-2006.html

  10. On featuritis in video game genres. https://filiph.net/text/market-forces-and-video-game-golden-ages.html

  11. On neo-royalism. https://filiph.net/text/why-usa-supports-orban.html

  12. Supernormal stimulus

    A concept I wish I had learned in high school. https://filiph.net/text/supernormal-stimulus.html

  13. The simple, helpful counter-argument to 'common sense' casual science denialism. https://filiph.net/text/toxic-plus-explosive-equals-salt.html

  14. Notes for my Lektvar 2026 presentation. https://filiph.net/text/philosophical-underpinnings-of-my-giant-mecha-game.html

  15. My love of Ultima 8: Pagan versus overwhelming evidence (that it was a bad game). https://filiph.net/text/bad-game-good-times.html

  16. Agent workspaces go really well with git worktree.

  17. On explaining things simply and the fake 'Albert Einstein' quote. https://filiph.net/text/your-science-is-not-strong-enough.html

  18. In which I use a few short anecdotes to illuminate the Scylla and Charybdis that is A.I. https://filiph.net/text/ai-is-a-printed-birthday-card-train-to-paris.html

  19. A tech deep dive into multi-threading in Flutter & Dart. https://filiph.net/text/making-my-1970s-renderer-multi-threaded.html

  20. IfChange ThenChange

    I miss Google's LINT.IfChange. https://filiph.net/text/ifchange-thenchange.html

  21. Here's what to do when someone on the internet says that some technology they're not using 'is dead'. https://filiph.net/text/i-don't-think-about-your-tech-at-all.html

  22. How to playtest a video game

    So you've been asked to playtest a game for a friend or a stranger.

  23. The two types of open source

    Let's stop pretending that "without warranty" means "without expectation". https://filiph.net/text/two-types-of-open-source.html

  24. How a technology from 1993 makes so much sense for today's "Indie Small Web". https://filiph.net/text/the-revenge-of-server-side-includes.html

  25. “Math minus math” is wild

    I love this self-published little book from 2009 full of abstract math-inspired graphic art. https://filiph.net/text/math-minus-math-is-wild.html

  26. Performance vs Preference

    Why the C programming language won over Lisp, why QWERTY is winning over Dvorak, and why our favorite hyperfixations aren't as successful as they "obviously" deserve. https://filiph.net/text/performance-versus-preference.html

  27. What happens when you decide to benchmark Flutter as if it was a 2D game development framework. https://filiph.net/text/benchmarking-flutter-flame-unity-godot.html

  28. It’s when “relatively small numbers of people earn enormous amounts of money and seem to dominate the fields in which they engage” (Sherwin Rosen, 1981). https://filiph.net/text/welcome-to-the-superstar-economy.html

  29. I grew up in actual socialism, behind the Iron Curtain, and I find it a little bit worrying to see all these cool people promoting socialism these days. https://filiph.net/text/respectfully,-socialism-is-a-bad-idea.html

  30. How come so many of the most talented engineers of our time work on making our entertainment more immersive?

  31. How does one use social media without falling into its traps?

  32. How this weird game is being built. https://filiph.net/text/the-engineering-principles-behind-giant-robot-game.html

  33. How to deal with Filip. https://filiph.net/text/filip-coworker's-manual.html

  34. Videogames like SimCity or Dwarf Fortress aren’t exactly “educational”, but they still teach you a lot. https://filiph.net/text/videogames-that-teach-you-stuff.html

  35. How to keep an external brain using ideas from 1945 and technology from 2023. https://filiph.net/text/memex-is-already-here,-it's-just-not-evenly-distributed.html