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  1. Two pulp heros face off against the dangers of THE RED ROOM!

  2. The horrors revealed, the space dwarves prepare to face a truly disgusting foe.

  3. Finally on the asteriod, the space dwarves uncover the mystery of its missing inhabitants.

  4. Heading to a abandoned asteroid, two dwarves must face the horrors of corporate greed, ancient horrors, and low subscriber counts.

  5. In the depths of Nu City, 3 goblins undergo an epic quest to steal a might golden crown.

  6. The search for the leprachuan continues as the troubleshooters enter a world where there is only war.

  7. Reaching the red step, the troubleshooters finally meet The Leprechaun.

  8. Running from HECK, the troubleshooters continue thier search for the leprachaun.

  9. We’re sorry, but you don’t have clearance for a description.

  10. Waylaid by raiders, the scavengers show why these unfortunate fools what happens when you get in their way.

  11. Given a mission by the Council of Hogs, the scavengers head towards the first city consumed by the beast.

  12. Dan and David create two scavengers who try to survive living in the belly of a mountain size beast.

  13. As the train ride continues, Gun & Slinger realize that there might be dark around one of thier mercenary companions.

  14. Gun & Slinger spend some time getting to know thier mercenary companions.

  15. Surviving a manifestation of the eldritch root, the Gun & Slinger return to thier duties on the train.

  16. Thier human haven burning apart thru no fault of thier own, the kea must find a new place to cause chaos.

  17. The evil drone destroyed, the kea must bravely face agaisnt the threat of human campers who just wanted to enjoy a simple hike.

  18. Escaping from the exotic pet trade, four Kea’s head off to the woods to cause some chaos.

  19. With thier chance for relaxation broken, two agents of the technocracy must finish what they were hired to do.

  20. In the war for reality, certain truths can be called into question.

  21. In a World of Darkness where the supernatural has been stamped out, two agents of The Technocracy learn to relax.

  22. The threat of the sightless deer removed, the hunters uncover the mystery of this hunter possessing otherworldly visitor.

  23. As the hunter continue thier trek to the cabin, they are rather quickly blindsided by some otherworldly foes.

  24. Heading to a cabin in the woods after fleeing a fire they caused, the hunters encounter a new ally in thier war against the supernatural.

  25. The hunters investigate the home of a now deceased fellow hunter.

  26. The two hunters further investigate the instance of one of their own going violently insane.

  27. In search of a old hunter in a small town, the newbie hunters discover that being a hunter for the divine can be quite stressful.

  28. Travelling the country side, the dimensional travelers discovers the horrors of one mans pride.

  29. In a world of fantasy and adventure, the dimensional con artists realize they may be working for the bad guys.

  30. After a brief stint on crowhallow, the conniving dimensional travellers head to the realm of the machine god for thier next mission.

  31. Waylaid by wasteland raiders, the three post apocalyptic survivors show what can be done with a healthy disregard for human life.

  32. Three unlikely fortune seekers travel to the frozen and irradiated wastes of the northeast United States in the world of Fallout.

  33. The battle of the root continues as Gun & Slinger face the full might of the Twist.

  34. The silver bullet stopping the root for now, Gun & Slinger search for the source of this bark skinned evil.

  35. The train stuck due to root interferance, Gun & Slinger must find a way thru this deadly obstacle.

  36. As Gun & Slinger get comfortable in thier mercenary roles, a train malfunction threatens to endanger what was suppose to be a easy job.

  37. Their path clear, the undead pirates prepare to take on thier former boss and take thier marrow filled prize.

  38. Given a mission by a witchy necromancer, the undead head to town to find thier former boss.

  39. Given a new undead life, three pirates find themselves bound to a rather grandmotherly eldritch horror.

  40. The players create three brutal pirates to conquer the treacherous carribean seas!

  41. The plan goes into full swing as the time travelers hurry to grab thier reality altering trophy.

  42. Infiltrating the tower as potential buyers, the time travellers begin their plan to steal the prize.

  43. Their mission laid before them, the time travelers plan out their heist.

  44. From a future that was wiped from existence, four time travelers must lie to reality itself to get history back on track.

  45. The first night survived, the Gun & Slinger prepare to take on a multilegged horror.

  46. Their ride secured, the gun & slinger prepare for their first night as train security.

  47. A lone rider and his snarky gun ride into town looking for a ticket to nowhere.

  48. The session continues as Dan, David, and Jesus go over the backstories of their Gun and Slinger characters.

  49. In this session of Gun & Slinger, Dan, David, and Jesus create the dark world the gun and slinger will be inhabiting.

  50. The Bachelors run for their lives as their pod people-infested neighbors aim to make them one of their own.