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Date: Thursday April 16th, 2026 Time: 10:45:39 AM MST From: @vga256 Keywords: exigy, data Subject: doing a computing science degree the hard way, or how Tim Cain saved the day Tim Cain once said that the worst, most time consuming part of his jobs working…
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Date: Saturday January 04th, 2025 Time: 09:22:19 PM MST From: @vga256 Keywords: testing, tomo Subject: A drunken walk roadmap for the next couple of months first - cool news: i found out today that Thom over at OSnews wrote a little article about Exigy!
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Date: Saturday December 28th, 2024 Time: 08:55:53 PM MST From: @vga256 Keywords: unity, godot, interfaces, design, ui Subject: Why Unity and Godot Suck, and the Joys of Kai's Power Tools This morning I watched this excellent talk by Ivan Safrin, creator of
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Date: Saturday December 21st, 2024 Time: 08:55:53 PM MST From: @vga256 Keywords: programming, lua Subject: Visual Programming Languages via Behaviours and Callbacks in Lua I spent quite a bit of time in May figuring out what I call "Behaviours".
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Date: Saturday December 14th, 2024 Time: 08:55:53 PM MST From: @vga256 Keywords: programming, UX Subject: Week 2 - Point-and-click Adventures When I started writing Exigy, I had a few aborted attempts at a point'n'click-driven windowing system behind me.
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Date: Saturday December 07th, 2024 Time: 08:55:53 PM MST From: @vga256 Keywords: programming, history Subject: Week 1 - it's okay to be ugly when you're young My #1 beef with almost any piece of game development software - from Unity to Godot to GameMaker…
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Date: Wednesday December 04th, 2024 Time: 08:55:53 PM MST From: @vga256 Keywords: programming, history Subject: Where Exigy began Way back in the mid-90s when I was a teenager, I worked a couple of summers at a new regional ISP that served the sub-arctic…