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tl;dr: Here is the section of my neovim config where I got nvim-cmp to complete on Tab instead of Enter.
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A problem is resolved to the degree that no human being will ever have to pay attention to it again.
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I was rummaging around in a node REPL while I was doing some mentoring and came across a method on the console object I’d never heard of: console.createTask.
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Overview Webmentions enables cross-site conversations across the web.
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I wanted to declare what I believe and set it down in public.
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I don’t have the full story.
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There are some corollaries to this, though: Practice self-compassion when you do make a mistake.
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I wanted my Atom feed to look prettier.
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It can be scary to care about things.
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So many times what people want is to vent to a sympathetic ear.
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It’s a well-known online strategy conservatives use to raise engagement with their social media posts.
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If I’m not taking care of myself first then I’m no good to Julian.
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As much as possible, eschew pithy statements on complex topics (but stretch thy vocab, obviously).
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Release that thing.
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First captured on Josh Comeau’s site here: https://www.joshwcomeau.com/css/surprising-truth-about-pixels-and-accessibility/#quick-tricks-vs-mental-models This is a great pillar in the ‘I don’t like the term “best practices”’ argument.
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They’re meant to virally reproduce in our heads and frame debates to their liking; perpetuating them wields their weapons for them.
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Pretty much everyone is doing their best at that moment.
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Life is hard.
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When someone speaks, listen to what they are saying and how they’re saying it.
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You can’t be finished with something unless you know the goal.
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I’m quick to judge.
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There’s this one project at work that I was having trouble editing in Neovim… and by trouble, I mean I was getting repeated and near-constant notifications that my language servers were crashing once they attached to the buffer I was editing.
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Programming in server-side, NodeJS JavaScript is so frustrating for me at the moment.
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If only they’d just… or They just have to… Have some Compassion and curiosity.
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Don’t bug people to do things for the computer.
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A few years ago, we were sitting around trying to come up with Halloween costumes.
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Some buildings getting blown away by an earthquake!
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A starfield with temporary assets.
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Overview I am trying to document our Root games in a more regular, nerdy fashion so I can tighten up my thinking around the game itself and fine-tune my own strategies in general.
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Overview I am trying to document our Root games in a more regular, nerdy fashion so I can tighten up my thinking around the game itself and fine-tune my own strategies in general.
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Overview I am trying to document our Root games in a more regular, nerdy fashion so I can tighten up my thinking around the game itself and fine-tune my own strategies in general.
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I started building a weird microblogging thing I’m calling wisps.
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Overview I am trying to document our Root games in a more regular, nerdy fashion so I can tighten up my thinking around the game itself and fine-tune my own strategies in general.
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Overview I am trying to document our Root games in a more regular, nerdy fashion so I can tighten up my thinking around the game itself and fine-tune my own strategies in general.
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Overview I am trying to document our Root games in a more regular, nerdy fashion so I can tighten up my thinking around the game itself and fine-tune my own strategies in general.
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The player stymied by a long drop; will they make it?
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The player contemplating whether or not to move to the next room, away from the checkpoint.
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I fell into an emacs hole the last couple of weeks.
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This post is the (long overdue) third post in a series I’m writing about scripting the AI in my game, Gemini Rising.
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This post is the second in a series I’m writing about scripting the AI in my game, Gemini Rising.
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This post is the first in a series I’m writing about scripting the AI in my game, Gemini Rising.
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When I went looking for articles about game AI that went beyond the most basic level I had a hard time finding any.
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I shouldn’t be left alone with static site generators.
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Just when I thought I was done tinkering with my site I found NextJS.
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I switched over to Gatsby because Ruby is kind of annoying and because I’m more of a JavaScript tinkerer than a Ruby “it just works leave it alone”-er.
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I thought it’d be interesting to include stats about the game as I develop it.
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The name of the Big Game that I’ve been working on for forever is “Gemini Rising”.
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It appears I’m gonna start blogging again.