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Optimizing the new trait solver Press for table of Contents This is a more detailed writeup of all the changes we made in the past months to optimize the performance of the next trait solver.
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It's the people that matter Press for table of Contents Over the past two years, I've been involved with designing and implementing a new feature of rustc, called "externally implementable items".
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The turn of a friendly card (instrumental) My guitar tab of "The turn of a friendly card", by the Alan Parsons Project [verse] v use left thumb on E string e|----0---|0-------|--------|--------|--------|--------|…
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A window to the past My guitar tab of "a window to the past", by John Williams 6/3 9/3 6/3 9/3 e|-0-----0---2-|-3---2-0-----------|-5---7-3---2-|-3---2-0-----------| b|-----3---0---|-----------0-----0-|-------------|-…
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Pipes in Python Press for table of Contents A feature I've always liked in languages, is the pipe operator.
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A small adventure in the standard library Press for table of Contents While writing some machinery for dealing with spans on built-in attributes last month, I was slightly bothered by a missing method on Iterator.
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Deprecated on re-exports Press for table of Contents Deprecated is an attribute you can put on items to mark them as, well, deprecated.
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Testing the crate root Press for table of Contents I woke up last weekend, and someone assigned me to a PR to review.
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Maintaining the Rust compiler Press for table of Contents The rust compiler is a giant project.
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Arenas Press for table of Contents Sometimes you just really need an arena.
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Incremental Compilation Press for table of Contents Over the past week I've been trying to understand rust's incremental compilation model by implementing it myself.
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Global Registration Press for table of Contents You might not have considered this before, but tests in Rust are rather magical.