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  1. Over the years of working on TheDarkMod game, we have amassed 1K lines of natvis code, 95 type definitions in total.

  2. Fast Debug in Visual C++

    It is well-known that Debug build in Visual C++ is very slow compared to Release build, with the typical ratio about 10-20 times.

  3. Some time ago I wrote a surprising answer to stackoverflow question "Fastest way to get IPv4 address from string".

  4. It is known that code bloat significantly increases build times in C++.

  5. On C++ code bloat

    The C++ language is known for its slow build times.

  6. This article is a sort of report about blog migration.

  7. Vectorizing small fixed-size sort

    After a long break, I can finally return to the topic which was started in the previous blog post.

  8. The previous blog post got some attention and several good questions and suggestions.

  9. While working on an implementation of merge sort promised in the previous article, I realized that I'd like to use one neat little thing, which is worth its own post.

  10. Recently I stumbled upon a question on stackoverflow, which asked how to vectorize computing symmetric difference of two sorted int32 arrays using AVX2.

  11. Although Doom 3 was released 13 years ago, there is still of lot of interesting stuff to find in it.