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Articole: 49
  1. Thoughts: on community moderation

    I feel like a big problem that communities, both physical and online, are currently struggling with is a variation on the “Nazi bar” problem.

  2. Most people are conservative

    One of my strongly-held opinions, and one that helps understand a lot about both politics and real life, is that most people are conservative.

  3. "Modern Major Enemy"

    A few months ago, I was watching a friend stream “Minishoot’ Adventures” (an action adventure game with shoot-’em-up gameplay mechanics), and she referred to one of the foes in it as a “major enemy”.

  4. Jen viropluv' (song translation)

    This is a translation of the song “It’s Raining Men” by “The Weather Girls” into Esperanto.

  5. Midnightly Thoughts (a short story)

    It was supposed to be a simple operation, one that she’s done thousands of times.

  6. On generative AI and intellectual labor

    Lots of people these days are talking about how generative AI technology is leading workers to lose skills, bosses to trust chatbots more than their employees, folks at risk to make absurd decisions, etc.

  7. Pixel art OCs: Gabby

  8. Pixel art OCs: Fred

    Ellie, Fred and Gabby are a set of three characters I drew in the last week or so.

  9. Pixel art OCs: Ellie

    Ellie, Fred and Gabby are a set of three characters I drew in the last week or so.

  10. Thoughts: on liberalism

    It’s become increasingly clear that in a lot of countries, the right has pretty much abandoned any ambition of still believing in “fairness” or “equality under the law” – perfectly willing to openly enrich themselves and their friends using government pow…

  11. Danielle, fixed scale

    So yeah, I messed up the scale for one of the images of Claire, used that one as a guide, and as a result, the last image of Danielle ended up smaller than I intended.

  12. Claire (<3 version, fixed)

    Turns out, I accidentally messed up the scale when drawing this version of Claire, and made her a bit smaller.

  13. Pixel art OCs: Danielle

    For the next character, I went with a more unusual aesthetic instead of going for “conventionally attractive” designs.

  14. Pixel art OCs: Claire, part <3

    One day, I also felt like drawing Claire in a more casual outfit doing a heart shape with her hands.

  15. Pixel art OCs: Hannah, part 2

    Eventually I decided to rescale the 128x128 full-body characters to the same size as Claire and Konrad.

  16. Pixel art OCs: Ashley, part 2

    Eventually I decided to rescale the 128x128 full-body characters to the same size as Claire and Konrad.

  17. Pixel art OCs: Konrad

  18. Pixel art OCs: Claire

  19. Pixel art OCs: UFO 50 style face

    This was a rather quick attempt to draw something in the style of UFO 50, a collection of 50 original games by Mossmouth, all made in a style reminiscent of 8-bit console games, sharing a single 32-color palette.

  20. Pixel art OCs: Hannah (yet unnamed at that point)

    This one ended up looking a bit goofy in my opinion.

  21. Pixel art OCs: Ashley (yet unnamed at that point)

    This is the first full-body image.

  22. Pixel art OCs: faces

    Was browsing through the community page of a game on Steam, happened to see someone’s profile pic of an elf-like character from some MMORPG with purplish gray hair, and it gave me a tiny bit of inspiration to draw something similar.

  23. Okay, so last month (December of 2025), I saw a few screenshots of PC-98 games and went wondering: “in comparison, why do Western home computer games of the same era (the kind that you’d see on an Amiga or Atari ST) tend to be so ‘meh’-looking?”

  24. on OS user interfaces

    A lot of the time, our preferences for what an OS user interface should look like come down, ultimately, to either nostalgia or past experiences.

  25. gxter, a GXT file utility

    I have recently developed a small library and command-line utility in Rust that opens and creates GXT files from older Grand Theft Auto games.

  26. shogi move parser

    I’ve decided to write a little script using JS that reads a Japanese notation for a move in shogi and tries to convert it into English.

  27. ascii table

    A table describing the ASCII character set.

  28. midnight commander subshell bug

    After updating Alpine Linux on my VPS to version 3.14, I noticed that Midnight Commander (mc) crashed with a segmentation fault around 90% of the time, and at other times it ran, but refused to accept any input.

  29. rnd's doom page

    Out of all PC games that have been around for decades, id Software’s DOOM is probably one with the largest longevity.

  30. linux framebuffer palette switching

    Just like graphical terminals such as urxvt, the Linux framebuffer has an option to change the built-in palette.

  31. cuda debugging notes

    So, turns out, when you run a program that uses CUDA, either directly or indirectly (my program runs on CUDA, but uses OpenCL instead), there are issues preventing libasan from working.

  32. irssi tips and tricks

    Recently found myself using irssi on a setup that’s slightly unusual, so I’m recording the information I found useful for posterity.

  33. my impressions from the streets of rage series

    As a kid, I didn’t have any 16-bit consoles, and at best, my experience with them was restricted to playing them for a short while when hanging out with my family’s old friends and their kids.

  34. vim hints

    These are some of the useful settings and functions I use when working with vim.

  35. cvlvl6 fanfic

    Trying to preserve an old page that I had a hard time finding online.

  36. note on cpan

    Note to self: if your distro’s repositories don’t have a Perl package, it’s best to install them from CPAN instead.

  37. riichi mahjong

    One of my big interests is things relating to riichi mahjong (リーチ麻雀): a variant of the Chinese tabletop game “mahjong” invented in Japan.

  38. midnight commander tips

    Assorted key combinations that are useful in MC.

  39. freetype hinting settings

    I have a bunch of FreeType settings that I prefer on my systems, and these differ from the defaults on basically every Linux distro these days. 2026 update: This is a rather old post, made back when the monitors I used were pretty low-resolution, and savi…

  40. my pixel art

    Here be pixel-art dragons.

  41. Alpine Linux

    This page will host an assortment of tips and tricks collected while using Alpine Linux.

  42. pixel art fonts

    This is the page where I’ll be hosting all the pixel art fonts which I drew.

  43. trying to do assembly-level debugging in gdb

    GDB seems to have been clearly made with source-level debugging in mind, the kind where the source code of the program is available.

  44. Phantasy Star Online: Blue Burst on Wine

    Occasionally I play the old multiplayer action-RPG “Phantasy Star Online: Blue Burst”.

  45. about me

    name: /dev/urandom (sometimes dev or rnd for short) date of birth: june 1993 job: programmer tech: i’m mostly a computing and retro software/gaming dork. i am kind of a linux/open-source fan, although i try not to be a jerk about it as some do. i occasion…

  46. shell parameter expansion

    This is a small cheat sheet to remind me of how parameter expansion works in unix shells.

  47. riichi mahjong cheatsheet

    An ASCII table listing yaku and scoring rules for riichi mahjong.

  48. profiling utility hints

    Some small hints for profiling utilities used on Linux systems.

  49. assorted shell scripts

    shell scripts: grab lines from dictionary, convert them into up-to-16-byte strings, do a binary dump for x in `cat input_words.txt`; do echo $x | tr -d \\n | dd ibs=16 conv=sync 2>/dev/null | xxd; done convert a .vgz directory to a .vgm one, along with u…