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Articole: 11
  1. Benchmarking Wild vs Mold

    Mold has recently updated their linker benchmarks and included Wild for the first time.

  2. Wild Linker Update - 0.9.0

    We’ve just released Wild version 0.9.0.

  3. Graph Algorithms in Rayon

    The Wild linker makes very extensive use of rayon for parallelism.

  4. Wild Linker Update - 0.6.0

    Today, we’ve released Wild version 0.6.0.

  5. Wild Performance Tricks

    Last week I had the pleasure of attending RustForge in Wellington, New Zealand.

  6. Audio: Compose Podcast Interview

    Last week, I had the pleasure of having a conversation with Tim McNamara for an episode of his podcast, Compose.

  7. Designing Wild’s incremental linking

    Designing Wild’s incremental linking Whenever I’m about to embark on implementing something even slightly non-trivial, I typically write out a plan for what I’m about to do.

  8. Video: Wild linker talk at GOSIM China 2024

    In October, I attended the open source conference, GOSIM 2024 in China where I gave a talk about the Wild linker.

  9. Rust dylib rabbit holes

    Bevy is a popular game engine for Rust.

  10. Testing a linker

    I’ve been writing a linker, called Wild (see previous posts).

  11. Speeding up rustc by being lazy

    I’ve been busy working on the Wild linker (see previous posts), but wanted to divert for a moment to look at some other compilation speed things that I’ve been thinking about.