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  1. DynaController PCB

    The DynaController PCB is the portable version of the large-scale DynaController, which allows for easier collaboration between other creators, and can be installed inside an interactive installation with the optional terminal connectors.

  2. Joule Bug

    The goal is to create an elegant insect pendant that brings life to dead battery cells.

  3. EMF Explorer Workshops

    Listen to the Electromagnetic Frequencies around you with the EMF Explorer Badge.

  4. This workshop goes over various techniques for importing custom artwork into PCB design software.

  5. I have been building a new series of art PCBs (printed circuit boards) that can be worn either as an SAO (simple add-on), or as an affordable “enamel” pin, also known as a lapel pin.

  6. Pathlighter PCB

    The Pathlighter PCB, initially known as the Glow Club PCB, is a wearable piece of PCB art crafted for the community.

  7. EMF Explorer badge

    The EMF Explorer Badge is an electromagnetic frequency sensing circuit that lets you listed to the world of hidden electromagnetic frequencies around you.

  8. Sonic Textiles

    Exploring textiles as a medium for interactive art, I aimed to design pieces that were not only aesthetically pleasing but also compact, flexible, and portable.

  9. In this project, I explored the intersection of collaborative creation and playful interactive technology.

  10. DynaController

    The DynaMandala is an interactive 3D visual synthesizer built inside of Unreal Engine, with the visual modulations controlled by the viewer via the DynaController.

  11. This workshop delved into the intricacies of speaker technology, with a special emphasis on the construction of soft speakers.

  12. In a collaborative effort with the National Endowment for the Arts, I contributed as a key case study to a comprehensive research initiative.

  13. The Trashprinter represents a pioneering leap in sustainable 3D printing technology.

  14. Trash Hackers Collective emerged as a grassroots initiative dedicated to pioneering new methods of repurposing discarded plastic.

  15. In a collaborative venture with Wayne Coyne of the Flaming Lips, we embarked on an ongoing project to create a series of sound-reactive lighting sculptures.

  16. This workshop delved into the integration of sensors as inputs for modulating Pure Data.

  17. In this workshop, participants were immersed in the fundamental design principles essential for crafting soft circuitry.

  18. Cascade Fab Lab

    In 2017, I had the honor of being recruited as the STEAM Coordinator for the Fab Lab academic makerspace at Portland Community College.

  19. In 2017 I was asked to create an interactive installation for the Array Festival in Dallas, Tx.

  20. 4MS Company

    From 2016-2018 I worked at 4MS Company.

  21. Monolith Synth

    For the 2017 Bay Area Maker Faire, I helped create an interactive synthesizer for Paul Stoffregen, the creator of Teensy Microcontrollers.

  22. In 2018, I collaborated with Thomas Hudson to develop the audio content for his wind chime project, working alongside several other contributors from PDX Hackerspace.

  23. I was commissioned by Wayne Coyne of the Flaming Lips to build a custom-designed light-reactive sculptural instrument, which was actively used for a solo noise performance during their 2011 tour.

  24. During this workshop, I introduce students to the fundamentals of designing audio circuits, specifically focusing on CMOS ICs and various resistive inputs.

  25. In 2016 I was commissioned to create a large-scale led matrix video wall installation to accompany steel plasma cut sculpture made by Michael Christopher Matson.

  26. Circuit Breaker was a collaborative immersive electronic art installation, featuring solo works by myself, Michael A.

  27. For the 2016 Digital Dallas showcase, I created a Twitter #lovebomb interactive LED map in collaboration with IdeaCombine.

  28. Digital Mirror

    The Digital Mirror is a reflection of oneself distorted through the lens of technology.

  29. The Interactive dance wall was a part of a commission to create two interactive electronic installations, which utilized interactive sound sculptures and OpenFrameworks driven interactive projections.

  30. I was interviewed about my interactive works, musical collaborations and LadyBrain Studios initiatives by Jeff Gage of the Dallas Observer.

  31. In this workshop, students embarked on the journey of creating their first interactive audio circuit.

  32. Hillary Juster wrote an article about the electronic workshop I taught at Oil and Cotton.

  33. I was commissioned by Digital Dallas and Tech Week to create two interactive electronic installations, which utilized interactive sound sculptures and OpenFrameworks driven interactive projections http://techweek.com/dallas/ The first creation was an inte…

  34. drc//erc

    Drc//Erc is the dark ambient collaboration of Darcy Neal and Erin Cooper.

  35. In 2016 I attended Signal Culture in NY for a Toolmakers Residency, where I focused on developing interactive sensors for music and got to experiment with various video gear.

  36. As a final gift before my departure for Portland, I created a new LED mirror display as a gift for the Dallas Makerspace.

  37. This is a demo video covering some of my electronic works from 2011-2013.

  38. ULNAE

    Ulnae was a captivating fusion of performance art and music, born from the collaborative talents of Darcy Neal, a cellist and electronic instrument maker, and Lily Taylor, a synth looping songstress.

  39. Always experimental.

  40. Bludded Head

    I performed electric cello with Bludded Head for their first two albums while living in Tx.

  41. LadyBrains Press

    Jeremy Hallock interviewed me and Haley Moore for an article about LadyBrain Studios.

  42. In 2015, I had the honor of working as a Freelance Artist at Mecca Design and Productions.

  43. I helped co-teach an intro to robotics and programming with Arduino with Oguz Yetkin, Ph.D.

  44. XioiX

    XIOIX was a unique performance art collaboration between Darcy Neal, Lily Taylor, and Haultaine III.

  45. In 2013, I was commissioned by Jenny Vogel to figure out how to build a programmable light sequencer installation at the MAC gallery.

  46. In 2013, I organized and taught a soldering workshop for 20 students at the Perot Museum for the Social Science: Sound exhibit.

  47. In 2013, I traveled to Santa Fe, NM to help as an installation assistant for the Currents: 2013 New Media Arts Festival http://currentsnewmedia.org/ Much thanks to Frank Ragano & Mariannah Amster for all their hard work making this amazing exhibit possibl…

  48. In 2013 I was learning how to weld and became fascinated with the ability to work with metal by turning it into a molten state.

  49. In early 2013, my artistic journey led me to a writers residency in Pittsburgh, PA, where I dedicated my time to developing innovative curriculums for teaching electronics to diverse age groups.

  50. Discrete TV-B-Gone

    This is my interpretation of the Tv-B-Gone, originally developed by Cornfield Electronics.