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Articole: 25
  1. CXC Devblog: CXC is an immutable, typed, object-oriented language.

  2. Gravity has always been quantum mechanical: it is the wrong thing to quantise The classical formulation of the differentiating features between classical and quantum mechanics describes that of determinism.

  3. Nobody on the internet knows if you are a human Cartoon by Peter Steiner, The New Yorker, July 5, 1993.

  4. America's Greatest Strategic Blunder: The Imprisonment of Qian Xuesen In August 1955, the United States traded one man for eleven U.S.

  5. Most Theoretical Physicists Are Doing Engineering Qian Xuesen, while under house arrest during the McCarthy era, wrote Engineering Cybernetics in 1954, drawing the line between a scientist and an engineer.

  6. You Don’t Align An AI, You Align With It Real Alignment The people writing alignment policy are not the people whose work is being replaced by AI.

  7. Dunning-Kruger and the Communication Tax The sociological impact of the Dunning-Kruger is often understated and hidden under the expectation of social lubrication, but this breaks down during human-LLM communication.

  8. The Century-Long Pause in Fundamental Physics Most readers first encountered quantum mechanics through its interpretations debate: Copenhagen, Everett, Bohm, hidden variables, many-worlds.

  9. Rules, Not Weights

    Rules, Not Weights Mainstream ML fixes the scoring rule and trains the weights.

  10. The Case That More Openness Brings More Good to Society The e/acc crowd loves to argue against open source by asking, "what if bad actors get hold of this technology?"

  11. Succession - ALE for an Agentic World Time flies in the AI world.

  12. The Armor Gap

    The Armor Gap I really like the Tang aesthetic, the clean lines of 唐刀 (Tang dao), the straight single-edged blade, the way it influenced Japanese sword design for centuries.

  13. How Pokemon and the Iran War Nerdsniped Me Into Quantifying Strategy I have been playing the TCG in Pokemon (PTCG) for some time now and found it a pretty refreshing, albeit simpler card game to play because of the tools you have to reduce randomness.

  14. Appendix B: Unpaid Labour in Productive Capacity Why Conventional Labour Economics Ignores Half the Work The Productive Capacity Theory of Money framework begins with a simple observation: when you receive an employment letter, your relationship with the…

  15. Appendix A: Price as Productive Capacity Signal Why Conventional Price Theory Fails Introduction: The Price Signal Myth Mainstream economics holds a foundational belief: prices signal quality, scarcity, and value.

  16. People as Foundation (以民为本): The Productive Capacity Theory of Money (Part 3) The Path Forward : Operationalizing 以民为本 in Modern Economies Table of Contents (Part 3) Section V: The Implications — Operationalizing 以民为本 Central Banking Reconsidered Governme…

  17. People as Foundation (以民为本): The Productive Capacity Theory of Money (Part 2) Evidence and Case Studies Table of Contents (Part 2) Section III: The Evidence — What This Framework Explains Japan: When the Foundation Erodes Singapore: People as Foundation in

  18. People as Foundation (以民为本): The Productive Capacity Theory of Money (Part 1) A New Framework for Understanding Economic Sustainability, Employment, and the Future of Work Executive Summary Conventional macroeconomic frameworks—whether neoclassical, Keyne…

  19. The Longevity Trap: We're Building Cyberpunk Economics Without Trying We think we solved death.

  20. Function Colors Represent Different Execution Contexts Function colors represent different runtime machinery required to execute blocks of code.

  21. The Big Oops in Type Systems: This Problem Extends to FP as Well Building on Casey Muratori's critique (youtube) of "compile time hierarchies that match the domain model," this problem extends beyond OOP to encompass a broader pattern in static type syste…

  22. Cyberpunk is Now Our Reality We are living in a pre-cyberpunk world, actively paving the groundwork for corporate-government fusion.

  23. Stop Killing Games and the EU: When Activism Meets Legal Reality I find it ultimately ironic that the reason why Stop Killing Games has to exist in the first place is EU laws.

  24. Agentic AI is a bubble, but I’m still trying to make it work.

  25. Agent Lineage Evolution: A Novel Framework for Managing LLM Agent Degradation Executive Summary Agent Lineage Evolution (ALE) is a novel framework that addresses the dual challenge of LLM agent degradation and manual prompt engineering bottlenecks.