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How Stunt Island from IBM PC was programmed back in 1992!
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How DOOM was implemented on PlayStation 1!
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How Another World was implemented as a passion project on Jaguar!
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20 years later, I have built an other PC!
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How Another World was implemented on Game Boy Advance!
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How Another World was implemented on Super Nintendo!
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How Another World was implemented on Sega Genesis/Megadrive!
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How Another World was implemented on PC DOS!
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How Another World was implemented on Atari ST!
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How Another World was implemented on Amiga!
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Let's kick off the year with a series about Another World!
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There is a playful way to study the architecture of computers of the past.
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I took some time to study how NBA Jam arcade cabinet worked.
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The Game Engine Black Books have been updated.
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The story of how the 3dfx Voodoo 1 which ruled 3D gaming from 1996 to 1998.
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The story of how the Rendition v1000 briefly rule the Quake world.
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How the playstation and Nintendo 64 version of DOOM implemented fire.
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How Andrew Kensler did it again and authored a breathtaking path tracer fitting on a postcard.
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How the Dreamcast copy protection was defeated!
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The Game Engine Black Book: DOOM is out!
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The second edition of the Game Engine Black Book: Wolfenstein 3D is out.
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It used to happen sporadicly but now it is a daily experience.
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I am pleased to announce that the Game Engine Black Book about Wolfenstein 3D has shipped.
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I enjoy reading a lot of source code and after 15 years in the field I feel like I have seen my fair share.
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How was Wolfenstein 3D made and what were the secrets of its speed?
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I have been tinkering with the vanilla source code of Wolfenstein 3D from 1992.
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I am almost done with the first volume of what I hope will become a serie called "Game Engine Black Book".
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Jurassic Park: Trespasser is an unique piece of software: It is a game that has managed to reach both infamous and cult status.
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Since its release in December 2005, git has taken over the software industry.
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Back in the 90s, one book was ubiquitous in the world of Computer Graphics.
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Over the years running this moderately popular website, I have been asked many times what is the best book about Algorithms and Data Structures.