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I haven’t managed to finish the last few picks for the book club.
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This is the second Quake expansion created by MachineGames, released in 2021.
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Dissolution of Eternity is the second mission pack for the original Quake.
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Dimension of the Past is a short expansion to the original Quake.
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Scourge of Armagon is the first mission pack for the original Quake.
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It is the 30th anniversary of the release of Quake.
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This is a new single-player game by Capcom.
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This is a stand-alone novel in the Discworld series, set in a country called Borogravia.
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I’ve used the Vim text editor for over twenty years.
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I found the first sequel to Dune to be a big let down.
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This is the first game I played on my new Steam Machine.
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This is the fourth Dizzy adventure, and the first that wasn’t created by the original developers, The Oliver Twins.
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Dune is a classic science fiction book from 1965.
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This is the third adventure game in the Dizzy series, and one of my favourite games growing up.
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The second Dizzy adventure game is themed around Treasure Island.
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This is a SNES RPG by Square from 1995, although it didn’t actually get a release here in the UK.
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This novel tells the story of two children who are left to fend for themselves in a world that is hostile to their existence.
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I first heard about this book on The News Agents podcast, and then saw the author being interviewed by Gary Stevenson on YouTube.
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This is a game I played a lot as a child.
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This is a 2025 dystopian novel by Laila Lalami.
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This is the first 2D Super Mario Bros. game for a very long time, the last one being New Super Mario Bros.
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When I played Yakuza Kiwami 2 I said “I’m definitely not going to leave it as long to play Yakuza 3”.
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This is a short Dystopian novel from Sweden, released in 1940.
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Now we have a working camera, and triangles are drawn from the most distant to the nearest.
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So now we have a working camera, we can move around and look at objects that are moving independently from us.
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As of the last post in this series we had a textured floating cube in space.
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Now it’s time to add a texture to the cube.
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After the last post we have solid triangles.
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For the latest update to my Pico 8 software renderer I have filled in the triangles with colour so that the cube is no longer a wireframe.
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Part 4 of my ongoing series creating a 3D software renderer for Pico 8.
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This is a memoir by the creator of the Web.
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This is part 3 of me walking through the process of software rendering 3D objects on Pico 8.
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This is the first time I have read the 2003 revised edition of this book.
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This is part 2 of me walking through the process of software rendering 3D objects on Pico 8, click here for part 1.
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This Pico 8 cart projects the points of a square in 3D space onto the screen.
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I made a Pico 8 cart which produces a SNES Mode 7 style floor.
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This is a very pretty Metroidvania.
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This is the first Nintendo developed Legend of Zelda game in which you play as Zelda herself rather than Link.
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In this story a new virus has infected large portions of the human race.
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This is a platformer for the Mega Drive from the early 90s.
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I’ve been playing around with Pico 8, making small games and experimenting to amuse myself.
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I have no idea how many times I have read this book.
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I bought the Virtual Boy accessory for the Nintendo Switch so that I could play the games that they have added to the Nintendo Switch Online service.
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This is the game I bought my PlayStation for.
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The real name of the main character of this book is never revealed.
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This is a Switch remake of a Game Boy Advance game.
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This is the game that convinced me to buy a Switch 2.
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This is a GameCube game that I played on the Switch 2.
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I’m not actually sure when I bought this game, but it’s in my Steam library.
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This book takes place in an alternate history, set in the UK.