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A pixel art editor where pixels fuse into each other on a grid.
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A visual guide to VLIW SIMD architectures, instruction scheduling, and why packing operations into cycles matters.
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How to build the delightful click-and-drag number input interaction from design tools using the Pointer Lock API.
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A deep dive into perpetual funding rates, delta-neutral strategies, interest rate swaps, and why hedging rates is so capital-efficient.
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How I discovered HyperEVM system transactions have two valid hashes, and the rabbit hole that led me into nanoreth's source code.
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How flashblocks and EIP-7702 forced us to rethink transaction infrastructure at thirdweb.
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2 years and 7 months of learnings distilled into 25k lines of production Rust.
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Why I can't stand the narrative hand-holding in Demon Slayer, and what shows like Arcane and Frieren prove about trusting your audience.
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How we built universal settlement infrastructure for programmatic fiat payments at ETHIndia 2024, winning the main track.
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Collections and Ownership in Rust, with Illustrated Examples (and Illustrations)